World of Warcraft Preview Panel: Mists of Pandaria

World of Warcraft Preview Panel: Mists of Pandaria

The Mists of Pandaria will open the doors to the mysterious lands of the pandaren, inviting the people of Azeroth to discover the wisdom and power of this mighty race while also exposing some of their darkest secrets. The World of Warcraft Preview panelists unveiled many of the new features, art, and gameplay changes that are coming with this next epic expansion.

       

Here are some of the highlights from the panel.

Expansion Goals

With each new expansion, the development team looks for opportunities to improve and expand upon the current game. Expansions open up new opportunities to drive the story of Azeroth further and to improve the player experience by combining new gameplay features with the most entertaining aspects from the game’s past.

What is it that the developers want to accomplish?

  • Get players back into the world, experiencing it and traveling it.
  • Provide more options; more content to experience and more things to do.
  • Provide players with numerous ways to earn rewards and make progress on their characters.

Pandaria

The continent of Pandaria’s unique Asian-inspired landscapes are spread across five new zones for players to explore, as well as a pandaren starting zone and central quest hub.

   

Story and Creatures

The Pandaren have a long and storied history but have been hidden behind the mists since the time of the Sundering. The discovery of this lost continent provides an opportunity for both the Alliance and Horde to meet interesting new creatures… and most likely kill them.

The Jade Forest:  Level 85-86

Players will first enter Pandaria through the Jade Forest. This zone features lush rainforests and statuesque stone spires. The Alliance and Horde will ally themselves with the indigenous creatures to fight a war with lasting consequences to the Jade Forest, and possibly the rest of Pandaria as well.

Valley of the Four Winds: Level 86-87

Featuring lush farmland in the north and dense jungles along the coast to the south, the fertile Valley of the Four Winds is the breadbasket of Pandaria. Players will join Chen Stormstout to discover his family’s roots at the legendary Stormstout Brewery. Meanwhile, trouble is also brewing along the great wall that protects the Pandaren Empire from the mantid swarms to the west….

New Features

New Playable Race: Pandaren

Some of the native inhabitants of Pandaria, the pandaren, will be joining the Alliance and the Horde. Pandaren characters can be hunters, mages, monks, priests, rogues, shaman, and warriors.

        

Pandaren Racials

Like the other races of Azeroth, the pandaren have their own unique racial bonuses:

  • Epicurean: Increase the stat benefits from food by 100%
  • Gourmand: Cooking skill increased by 15
  • Inner Peace: Your rested experience bonus lasts twice as long
  • Bouncy: You take 50% less falling damage
  • Quaking Palm: You touch a pressure point on an enemy target, putting it to sleep for 3 seconds.

Monk

Mists of Pandaria also introduces a new class, the monk. This class is deeply rooted in the martial arts and while they use weapons such as staves, fist weapons, one-handed axes, maces, swords, and more, their true strength lies in their hands and feet. This new class will feature unique animations, will shun the use of auto-attack, and will start at level one. They can take on one of three different roles:

  • Brewmaster: Tank
  • Mistweaver: Healer
  • Windwalker: Melee DPS

The pandaren have paved the way for the following races to learn the ways of the monk: draenei, dwarf, gnome, human, night elf, blood elf, orc, tauren, troll, and undead.

Much like druids, monks will benefit from leather armor with agility or intellect, depending on their build, and will depend on Chi (energy) for class-specific moves such as Jab and Roll. Jab will generate either Light or Dark Force, which can be expended to perform other moves.

New Talent System

Mists of Pandaria will take classes to the next level by offering choices that are more meaningful, starting with more flexible builds and true specializations.

Specialization

Players will be able to choose a specialization at level 10, giving them a new spec ability and opening up new options within that spec.  As a character progresses, additional spec abilities will become available. Some of these may be existing talents, while others may be older core abilities that are more situational.

Example: Protection Paladin

  • Level 10: Avenger’s Shield
  • Level 20: Hammer of the Righteous
  • Level 30: Judgments of the Just (Passive)
  • Level 40: Shield of the Righteous
  • Level 50: Grand Crusader (Proc)
  • Etc…

Starting with Mists of Pandaria, players will  no longer spend talent points. The current three-tree talent system will change into a slim single talent tree per class in which players will earn talents every 15 levels. Each talent opens up one of three different available options within the tree for further specialization within the chosen spec. By trimming down the talent trees, the development team intends to create a system in which there are no mandatory talents or cookie cutter specs. Talents will also be easily changed, much like glyphs.

*For additional information on the new Talent System design, see the World of Warcraft Talent Panel blog.

Scenarios

Scenarios will allow small groups of players to adventure together in short instances, with progressive objectives and a story arc. Scenarios are completely role-less, meaning tanks or healers aren’t necessary to succeed -- any class combinations can work. Queues will be fast! Smaller scenarios will play similar to group quests and will help players earn faction reputation, while larger scenarios will play out like epic PvE battlegrounds with major objectives and plenty of scripted events.

Dungeon Challenge Modes

Heroic Dungeons will become easier for pick-up-groups (PuGs) to take on, but that won’t leave players who are looking for a more difficult path out in the cold. Dungeon Challenge Modes will let those looking for a deeper challenge take on dungeon runs with specific goals (complete dungeon in X minutes) and reward players who accomplish these goals with Bronze, Silver, or Gold medals. Challengers will also find their gear scaled to equalize the difficulty of the encounter for all players, creating a level playing field. To the victor will go the spoils, in the form of uniquely designed statless gear that can be utilized with Transmogrification to further define the look of a character.

   

Pet Battle System

Another new exciting feature that will be introduced with Mists of Pandaria is the Pet Battle System. This system will work much like a Secondary profession and any player can participate. Players will be able utilize their current non-combat pets or capture new non-combat pets to level them and battle them against others.

Dungeons & Raids

The new expansion will introduce three new Raid dungeons and nine new dungeons with six of these being located within Pandaria. Scholomance and Scarlet Monastery will attain level-90 Heroic status, much like Shadowfang Keep and Deadmines, with Scarlet Monastery becoming two separate dungeons.

With the addition of the Raid Finder in patch 4.3 and the new Challenge modes, the intention is to open up multiple opportunities for max-level players to take part in a variety of progression options.

*See the Dungeons and Raids blog for more information after the panel.

Quest Content

With Mists of Pandaria, the focus will be shifting to creating more repeatable max-level content while providing incentives for all players, including those who take part in dungeons and raids. Quests on Pandaria will provide a less linear experience, with multiple quest hubs to choose from, but don’t count on flying until you reach max level.

The developers are also taking a hard look at factions and future faction reputation will be earned through gameplay, without the need to utilize a tabard to grind rep. Opportunities similar to the recent Molten Front quest dailies will provide rich max-level solo content in Pandaria.

PvP

Mists of Pandaria will be adding three new Battlegrounds and a new Arena to World of Warcraft.

New Battlegrounds

  • Stranglethorn Diamond Mines: “Payload” gameplay
  • Valley of Power: “Murderball” gameplay
  • Azshara Crater: Defense Of The Ancients-style gameplay

New Arena

The Tol’vir Proving Grounds will utilize the sweeping vistas of Uldum and the Tol’vir art style with a simple layout based on Nagrand Arena.

Account Wide Achievements

Achievements will now become available at the Battle.net account level. Many achievements will be shared among characters, including those for raiding and maxing out professions.

Major Class Changes

Here’s a brief look at some of the planned class changes:

Hunters: Hunter minimum range (including the dead zone) and melee weapon use will be removed.

Warlocks: This class will be gaining a unique resource for each spec type in their arsenal.

Shaman: Buff totems will be removed and all totems will become utility totems. 

Druids: This class has always felt as if it had four specs, so now it will.

For All Classes:

  • Spell books will be cleaned up
  • Rotations will be improved
  • Spells will be automatically learned
  • Several new spells will be added
  • Specs will be more developed
  • Above all, talent trees should be FUN

We’ll be revealing more details over the course of the development of this exciting new expansion and we look forward to sharing this information with you in the months ahead.

Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]

Comments (8,837)

Login to rate
Tramborne
Moonrunner
Tramborne
5/8/2012
a change i think they should bring in is rage on warriors its too dang hard to keep your rage up...it should work like hunters start off with full rage and diffrent moves uses and rebuilds your rage...lol just a thought didnt mean to get off subject! No but the MoP sounds like its going to be interesting and fun.
Login to rate
Sethlockett
Silvermoon
Sethlockett
5/6/2012
sounds interesting with the pandas and all but all a monk is a druid with no feral forms or long range spells and can ONLY were cloth and leather armor that SUCKS so whats the point
Login to rate
Andrisa
Vashj
Andrisa
5/1/2012
Well i have a few thoughts and i wish blizzard would actually take these into account so...1) I like the pandas....its not "kid friendly" because the pandaren race has been in the warcraft universe for awhile...juss sayin. 2) i do and dont understand why the pandaren cant be death knights....yeah the lich king has been defeated and the race is new...but its not fair unless...3) the monk should be a new hero class that starts at 55 cause to behonest....the pandaren is new just like the monks and they have to teach the other races...so it should be a hero class and new monks should have a starting zone with the pandaren just like the dk and the lich king...4) why cant the worgens and goblins be monks...that ties into #3...4) the hunter without melee sucks...its stupid...5) i like the pet battle thing cause i agree..i get tired of my pet not doing something lol...6) im not sure how the new talent tree is gonna be...that should be fun :/...but all in all i hope its a good expansion...and i hope blizzard sees this lol
Login to rate
Dëathwishes
Shattered Hand
Dëathwishes
4/26/2012
So all in all this expansion looks awesome, and I honk that you guys are doing a great job on expanding this legend of a game you have created, but there are a few things that I ether don't like or dont understand. 1) the "no flight till last level" thing kinda got me, because there are a few areas that you need flight to get around in. Such as northrend, Outland, and firelands. Northrend, especially icecrown, there are all of mountains and walls, and in firelands there is the area with the 3 bosses on the side of the mountain (sory, don't remember the name) so is the no flight thing only In certain areas so we will be able to fly still, just not in cities or most eastern kingdoms of Kalimdor. That aside, I don't really like the whole 1 talent per 15 levels thing. Doing talents doesn't have to be a jigsaw puzzle, just work your way up till level 85(or 90 in this case) then respec and do whatever you want according to your level, for a measly 1gold or so. Last thing, and I'm sorry this is taking so long, but all the hunters you hear saying: (read In a stupid !@#$%^- voice) " but with no melee weapons, how are we supposed to kill rogues! They kill me all the time!" we'll, it doesn't really matter if 1 OUT OF ALL THE OTHER *!@#ING 7 CLASSES CAN KILL YOU. I mean come on. The only way to kill a hunter is with a rogue or a frost Mage maybe. Making close range shooting, that will make hunters so ridiculously overpowered, even more than now somehow,that there will be nothing to stop them. I feel like you guys at blizzard are all jut trying to make 1 dominant class so all the others have to suffer at there 6kill 13 death ratio, like warlocks, while all the hunters presence around 36/0 KD. Hunter sneed a nerf as it is, but this is just ridiculous! Other than that, the expansion looks awesome and pet battles but Im thinking about maybe just staying with cata unless you guys do something about this especially the hunter and flying thing. (also please make warlock buffs better. At level 30 corruption does 8 damage. That is all
Login to rate
Peterose
Undermine
Peterose
4/21/2012
I think they should do away with story modes I hate being told were to quest and forced to stay in one place till I do all the stupid quest that I dont really want to do in the first place. And IO hope that they do not give away gear like in cata ....Gear in cata was given way to cheaply at least in Lk it was fun leveling up and grinding for gear. with cata you dont really have to grind at all a real Fun killer
Login to rate
Voldastout
Stormrage
Voldastout
4/21/2012
well it is simple blizz is going after the younger market...kids! pokemon yup number 1 after how many years can't believe they didn't do it sooner.
As to talent changes yeah so we lose options but really how many times have you tried to raid and someone tells you you have the wrong talent mix and they wont take you? So i for one am glad to the simpler talent tree people wanted cookie cutter here it is if your a tank your a tank, etc. we'll all be the same so skill will count now more than this point in this talent or not. Maybe not having to choose your talents won't be a bad thing. I'll reserve judgement until it comes out and i play to level 90.
Login to rate
Crimifil
Quel'Thalas
Crimifil
4/17/2012
por ser latino no me mandadn el beta
Login to rate
Stelomme
Sisters of Elune
Stelomme
4/17/2012
I'm looking forward to pandas
Login to rate
Fellqq
Aman'Thul
Fellqq
4/15/2012
I doubt even seven year olds want a panda...
Login to rate
Fellqq
Aman'Thul
Fellqq
4/15/2012
Ok, really? we might as well add the "dragon warrior" class in from kungfu panda. Maybe a better looking race would more appealing with all the new stuff.
Login to rate
Skieth
Duskwood
Skieth
4/14/2012
hmm might b good might b bad who knows but dont knock a game till u have tried it. blizz has a lot riding on this exp its do or die time with star wars and the new guild wars 2 that will come out shortly. if it bombs then wow will probably die especially when u have to pay so much per month to play when u can play other games like guild wars for free so good luck blizz. dont mess it up lol
Login to rate
Kynsierra
Burning Legion
Kynsierra
4/12/2012
so what will replace the buff and stats when hunters lose their melee weapon? something has to fill the void where the melee weapons go away. will ranged weapons stats be increased?
Login to rate
Josianne
Sentinels
Josianne
4/11/2012
Point blank range will be the new fad. Hunter tanks are taking over this town!
Login to rate
Terrokahn
Aggramar
Terrokahn
4/6/2012
It's crazy how so many people are hating this expansion. Especially calling the pet battle system a way to "make it a kids game".

It just gives people who are (let's say) in queue for a dungeon or BG to do. And I can't tell you how many times I've thought to myself "Man, it would be cool if my pet could actually do something....just like a little animation that didn't actually affect anything and was just cute or funny. Like if my Core Hound had a /petspecial command that made him run up to my target and start gnawing on its leg or something"

Now Blizz has not only done that, but actually made a game out of it. I can tell you that I'll probably be spending my time playing with my pets rather than watching / participating in trade chat trolling.

Also, the Pandaren......people have been asking for Pandaren since Burning Crusade! Why is everyone so butthurt about it now?! It really doesn't make any sense. Maybe to the people who just play WoW to kill time and min / max....but I actually love the lore of the game, and Pandaren have been around for a looOOOooonnggg time.
Login to rate
Hahaha
Aggramar
Hahaha
4/5/2012
I like all of the changes but I think we should have more stuff to do after 85.
Login to rate
Gerryt
Proudmoore
Gerryt
4/5/2012
I agree with min range but why remove the swords? COME ON BLIZZ!!!
Login to rate
Cybelara
Shandris
Cybelara
4/4/2012
I love some of the changes in caty the few that i did not like that i wish wow would change back is the hunters with the mana i loved my hunter with mana now they are like rogues and i hate that also i really dislike the fact that they took tree form and gave it a cool down were you cant stay in it and i hate the way the new tree form works i am sorry but they are big n ugly i am like you i cant say i like or dislike till i try it out but i do know i hope wow reads this and makes the hunters the way they were with there mana and druid trees back to how they were not the fact so much the cool down but the look of them grrrrif they wanted to change seomthign they sould of made moonkin grls with figures instead of al moonkin looking the same
Login to rate
Msperdy
Ravencrest
Msperdy
4/3/2012
Can't say i disagree or agree, and i can't knock change so it's a wait and see!!
Login to rate
Myrlineric
Cairne
Myrlineric
4/3/2012
LOL I CANNOT WAIT TO BE A PANDA :P BUT BLIZZARD COME ONE PLZ DONT RUIN THE GAME I LIKE WARGENS I WANAN SEE HOW THIS WILL TURNN OUT :p
Login to rate
Cleoheals
Black Dragonflight
Cleoheals
4/3/2012
no wonder why so many ppl is leaving this game every time there is a new expantion making the game kids friendly " to much" always making some stupid changes, changes are good but this is the most stupid s1 ever so far., whats next ? pokemon and we have to catch them all!
Login to rate
Athiorn
Cairne
Athiorn
4/3/2012
i dont mind the panda race i mean hey its the first race to be on the horde and allaince i think thats pretty cool
Login to rate
Alexeii
Aman'Thul
Alexeii
4/3/2012
Oh well, time to look for a new game? Cos this one is obviously turning into a kids zone.
Login to rate
Bakkafgar
Bloodhoof
Bakkafgar
4/3/2012
This is either going to make WoW great again or just flat out kill the game, guess we will have to wait and see!
Login to rate
Spiritnight
Vek'nilash
Spiritnight
4/3/2012
Sorry Blizz-I've disagreed with almost everything said here, based on the maximum research I can do on the people who are playing as well as looking into MoP. Give us Pandaren, change it a bit, please don't ruin the game...
Login to rate
Educated
Kel'Thuzad
Educated
4/1/2012
i think i would have been satisfied if they jut started over....
Login to rate
Keganpojr
Emerald Dream
Keganpojr
4/1/2012
im an amazing hunter but rouges will kill me if i dont have any swords
Login to rate
Hardazz
Kul Tiras
Hardazz
4/1/2012
Finally getting rid of the minimum range, now we can fire at point blank range!
Login to rate
Toraks
Drak'Tharon
Toraks
3/29/2012
i like the pandarians cause there from the warcraft games and were my fav
Login to rate
Stumblinwolf
Blood Furnace
Stumblinwolf
3/29/2012
Utility totems? Wtf? Isn't that hat they are now? Support. Come on blizz. Making millions and you come up with a panda. Smh.
Login to rate
Portar
Stormrage
Portar
3/29/2012
blackpally , we have cows and gnomes , whats the issue with pandas?
Login to rate
Portar
Stormrage
Portar
3/29/2012
blizz i just think its wonderful the way ur changing it , the same old same old is getting boring and it seems u have some great ideas.
say nay to the naysayers.
Login to rate
Goldrun
Balnazzar
Goldrun
3/28/2012
Its funny how some people can't accept change. Did you really thing the game would stay the same forever? How boring would that be? The fact that they want to give everyone a chance to experience everything is very encouraging and makes people wanna play more.
Login to rate
Blackpaladin
Hellscream
Blackpaladin
3/28/2012
pandas really couldnt they just give us a freakin ogre but no a panda really i like the idea but i would like a diffrent playable
Login to rate
Spiritnight
Vek'nilash
Spiritnight
4/3/2012
@Blackpaladin: Please, save your breath. Pandaren are from Warcraft III lore, not Kung Fu Panda. It's no worse than wolves (worgen), bulls (tauren), or OGRES (orcs-really, blackpally?) I must say, monk goes a bit far though.
Login to rate
Feraljustice
Dalvengyr
Feraljustice
3/28/2012
wow its here pokiemon and a door for 10-13 yr olds to come
in 1 movement turned a good game to a kids game nice
Login to rate
Talenadream
Doomhammer
Talenadream
4/7/2012
@Feraljustice: you do realize there are 10 year olds (and sometimes younger) already playing? you can't say you don't get bored or walk away and miss your que because of long wait times.. this would just give us some use to the pets that we already collect and some way to kill time.. it's much better than trolls acting like children... or should i say adults acting like 10-13 yr olds.
Login to rate
Dojoep
Ysondre
Dojoep
3/27/2012
they better fix warlocks.....
Login to rate
Apolloelda
Whisperwind
Apolloelda
3/26/2012
hunter melee use will be removed?? wth does that mean.... how else r we supose to pvp if a a roge or dk come up close an personal?
Login to rate
Chandlerquad
Sargeras
Chandlerquad
3/27/2012
@Apolloelda: if you noticed they said that there will be no minimum range. That means you can Explosive shot the DK in the face while you disengage and shoot the Rogue in the back lol
Login to rate
Galennan
Silvermoon
Galennan
4/29/2012
@Chandlerquad: exactly. i don't pvp much but i know there are ways to keep melee at range...trap, disengage, scatter...i mean come on, any hunter complaining about this obviously needs to wake up and smell the focus lol