Diablo® III

Design a Legendary: Choose Your Power Results

Design a Legendary: Choose Your Power Results

Last week, over 19,000 Diablo III players world-wide participated in our Choose Your Power poll. This was the third poll we've held for the "Design a Legendary" project, and it was one that would ultimately determine the unique power of the Legendary Mephisto-themed, one-handed sword we're designing.

Here are the results!

  • Legendary Power #1: 14.6%
    • You radiate an aura of Hatred. All monsters near you deal and receive additional damage.
  • Legendary Power #2: 19.3%
    • Attacks have a chance on hit to cause your current target to be hated by all nearby enemies, taunting them to attack that target for the duration of the effect.
  • Legendary Power #3: 12.8%
    • When you are near death, your hatred for your enemies grows, significantly reducing your resource costs and cooldowns.
  • Legendary Power #4: 28.3%
    • Elemental attacks have a chance to trigger one of three powerful abilities inspired by the Lord of Hatred himself: Charged Bolt, Poison Nova, and Freezing Skull. Lightning damage has a chance to trigger a Charged Bolt. Poison damage has a chance to trigger Poison Nova. Cold damage has a chance to trigger Freezing Skull.
  • Legendary Power #5: 25%
    • Summons an Evil Force to fight alongside the player for a period of time. This force would take the form of a non-attackable melee pet, and it would be possible to potentially have more than one Evil Force active at once.

Taking almost 29% of the global vote, our winning legendary power is: #4!

"Elemental attacks have a chance to trigger one of three powerful abilities inspired by the Lord of Hatred himself: Charged Bolt, Poison Nova, and Freezing Skull. Lightning damage has a chance to trigger a Charged Bolt. Poison damage has a chance to trigger Poison Nova. Cold damage has a chance to trigger Freezing Skull."


From here, designers Travis Day and John Yang will flesh out the rest of item's stat budget, including the power itself (adding actual damage values and making slight adjustments as needed). Stay tuned to diablo3.com for an updated tooltip once that process is complete as well as a quick Q&A with Travis and John on how this particular part of Legendary item design works.

As with our last vote, thanks to each and every nephalem who've participated in some shape, way, or form in this project so far. We hope you're enjoying it as much as we are, and look forward to revealing the final, complete Legendary soon!

P.S. - Don't forget to participate in our Choose Your Name vote!


Previous Design a Legendary Articles:

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