Diablo® III

Level Skill Skill Runes

1

Bash

Primary

Generate: 6 Fury per attack

Brutally smash an enemy for 215% weapon damage.

  • Clobber
  • Onslaught
  • Punish
  • Instigation
  • Pulverize

2

Hammer of the Ancients

Secondary

Cost: 20 Fury

Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.

  • Rolling Thunder
  • Smash
  • The Devil's Anvil
  • Thunderstrike
  • Birthright

3

Cleave

Primary

Generate: 5 Fury per attack

Swing your weapon in a wide arc to deal 150% weapon damage to all enemies caught in the swing.

  • Rupture
  • Reaping Swing
  • Scattering Blast
  • Broad Sweep
  • Gathering Storm

4

Ground Stomp

Defensive

Generate: 15 Fury
Cooldown: 12 seconds

Smash the ground, stunning all enemies within 14 yards for 4 seconds.

  • Deafening Crash
  • Wrenching Smash
  • Trembling Stomp
  • Foot of the Mountain
  • Jarring Slam

5

Rend

Secondary

Cost: 20 Fury

A sweeping strike causes all enemies within 12 yards to Bleed for 1000% weapon damage as Physical over 5 seconds.

  • Ravage
  • Blood Lust
  • Lacerate
  • Mutilate
  • Bloodbath

8

Leap

Defensive

Generate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 180% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.

  • Iron Impact
  • Launch
  • Toppling Impact
  • Call of Arreat
  • Death from Above

9

Overpower

Might

Cooldown: 12 seconds

Deal 380% weapon damage to all enemies within 9 yards.

Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.

  • Storm of Steel
  • Killing Spree
  • Crushing Advance
  • Momentum
  • Revel

11

Frenzy

Primary

Generate: 4 Fury per attack

Swing for 155% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.

  • Sidearm
  • Berserk
  • Vanguard
  • Smite
  • Maniac

12

Seismic Slam

Secondary

Cost: 30 Fury

Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 45 yards in front of you.

  • Stagger
  • Shattered Ground
  • Rumble
  • Strength from Earth
  • Permafrost

13

Revenge

Might

Cost: 1 charge

Deal 220% weapon damage to all nearby enemies. You heal 2% of your maximum Life for each enemy hit.

Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.

  • Blood Law
  • Best Served Cold
  • Retribution
  • Grudge
  • Provocation

14

Threatening Shout

Tactics

Generate: 15 Fury
Cooldown: 10 seconds

Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.

  • Intimidate
  • Falter
  • Grim Harvest
  • Demoralize
  • Terrify

16

Sprint

Defensive

Cost: 20 Fury

Increase movement speed by 30% for 3 seconds.

  • Rush
  • Run Like the Wind
  • Marathon
  • Gangway
  • Forced March

17

Weapon Throw

Primary

Generate: 6 Fury per attack

Hurl a throwing weapon at an enemy dealing 185% weapon damage.

  • Mighty Throw
  • Ricochet
  • Throwing Hammer
  • Stupefy
  • Balanced Weapon

19

Earthquake

Rage

Cost: 50 Fury
Cooldown: 60 seconds

Shake the ground violently, dealing 2600% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

  • Giant's Stride
  • Chilling Earth
  • The Mountain's Call
  • Molten Fury
  • Cave-In

20

Whirlwind

Secondary

Cost: 10 Fury

Deliver multiple attacks to everything in your path for 275% weapon damage.

While whirlwinding, you move at 75% movement speed.

  • Dust Devils
  • Hurricane
  • Blood Funnel
  • Wind Shear
  • Volcanic Eruption

21

Furious Charge

Might

Generate: 15 Fury
Cooldown: 10 seconds

Rush forward knocking back and dealing 360% weapon damage to enemies along your path.

  • Battering Ram
  • Merciless Assault
  • Stamina
  • Bull Rush
  • Dreadnought

22

Ignore Pain

Defensive

Cooldown: 30 seconds

Reduce all damage taken by 50% for 5 seconds.

  • Bravado
  • Iron Hide
  • Ignorance is Bliss
  • Mob Rule
  • Contempt for Weakness

22

Battle Rage

Tactics

Cost: 20 Fury

Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.

  • Marauder's Rage
  • Ferocity
  • Swords to Ploughshares
  • Into the Fray
  • Bloodshed

25

Call of the Ancients

Rage

Cooldown: 120 seconds

Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 30 seconds. Each deals 180% weapon damage per swing in addition to bonus abilities.

Talic wields a sword and shield and uses Whirlwind and Leap Attack.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.

  • The Council Rises
  • Duty to the Clan
  • Ancients' Blessing
  • Ancients' Fury
  • Together as One

26

Ancient Spear

Secondary

Cost: 25 Fury

Throw a spear that pierces enemies and deals 500% weapon damage.

  • Ranseur
  • Harpoon
  • Jagged Edge
  • Boulder Toss
  • Rage Flip

28

War Cry

Tactics

Generate: 20 Fury
Cooldown: 20 seconds

Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 60 seconds.

  • Hardened Wrath
  • Charge!
  • Invigorate
  • Veteran's Warning
  • Impunity

30

Wrath of the Berserker

Rage

Cooldown: 120 seconds

Enter a berserker rage which raises several attributes for 20 seconds.

Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%

  • Arreat's Wail
  • Insanity
  • Slaughter
  • Striding Giant
  • Thrive on Chaos

61

Avalanche

Might

Cooldown: 30 seconds

Cause a massive avalanche of rocks to fall on an area dealing 1600% weapon damage to all enemies caught in its path.

Cooldown is reduced by 1 second for every 25 Fury you spend.

  • Volcano
  • Lahar
  • Snow-Capped Mountain
  • Tectonic Rift
  • Glacier

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