| Level | Skill | Skill Runes |
|---|---|---|
1 |
BashPrimary
Generate: 6 Fury per attack Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback. |
|
2 |
Hammer of the AncientsSecondary
Cost: 20 Fury Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance. |
|
3 |
CleavePrimary
Generate: 5 Fury per attack Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing. |
|
4 |
Ground StompDefensive
Generate: 15 Fury Smash the ground, stunning all enemies within 12 yards for 4 seconds. |
|
5 |
RendSecondary
Cost: 20 Fury A sweeping strike causes all nearby enemies to Bleed for 210% weapon damage as Physical over 3 seconds. |
|
8 |
LeapDefensive
Generate: 15 Fury Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds. |
|
9 |
Ancient SpearMight
Generate: 15 Fury Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage. |
|
11 |
FrenzyPrimary
Generate: 3 Fury per attack Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed. |
|
12 |
Seismic SlamSecondary
Cost: 30 Fury Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc. |
|
13 |
RevengeMight
Revenge has a 15% chance to become active each time you are hit. Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit. |
|
14 |
Weapon ThrowTactics
Cost: 10 Fury Hurl a throwing weapon at an enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 2 seconds. |
|
16 |
|
|
17 |
Threatening ShoutTactics
Generate: 15 Fury Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds. |
|
19 |
EarthquakeRage
Cost: 50 Fury Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards. |
|
20 |
WhirlwindSecondary
Cost: 16 Fury Deliver multiple attacks to everything in your path for 110% weapon damage. |
|
21 |
Furious ChargeMight
Generate: 15 Fury Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge. |
|
22 |
Battle RageTactics
Cost: 20 Fury Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds. |
|
22 |
|
|
25 |
Call of the AncientsRage
Cost: 50 Fury Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities. Talic wields a sword and shield and uses the Whirlwind skill. |
|
26 |
OverpowerMight
Cooldown: 15 seconds Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second. |
|
28 |
War CryTactics
Generate: 30 Fury Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds. |
|
30 |
Wrath of the BerserkerRage
Cost: 50 Fury Enter a berserker rage which raises several attributes for 15 seconds. Critical Hit Chance: 10% |
|

Archimonde
Barbarian came first.
Burning Legion
One thing though... He's a Barbarian, yet extremely articulate in speech and noble of heart. How the hell does that work? Barbarians are warrior savages, set only on destruction, mayhem, and bringing death to enemies. If there was supposed to be a noble class, they should've made something stupid like a sanctimonious Paladin or something. You can't make a ho a housewife, and you can't make a Barbarian a noble.
Whisperwind
Deathwing
Borean Tundra
Thrall
Laughing Skull
Kargath
Feathermoon
Shadowmoon
Frostmourne
Drak'Tharon
Turalyon
Grizzly Hills