Diablo III™

Level Skill Skill Runes

1

Fists of Thunder

Primary

Generate: 6 Spirit per attack

Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.

  • Thunderclap
  • Lightning Flash
  • Static Charge
  • Quickening
  • Bounding Light

2

Lashing Tail Kick

Secondary

Cost: 30 Spirit

Unleash a deadly roundhouse kick that knocks enemies back and deals 200% weapon damage.

  • Vulture Claw Kick
  • Sweeping Armada
  • Spinning Flame Kick
  • Scorpion Sting
  • Hand of Ytar

3

Deadly Reach

Primary

Generate: 6 Spirit per attack

Project lines of pure force over a short distance for 110% weapon damage. Every third hit extends 25 yards.

  • Piercing Trident
  • Keen Eye
  • Scattered Blows
  • Strike from Beyond
  • Foresight

4

Blinding Flash

Defensive

Cost: 10 Spirit
Cooldown: 15 seconds

Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.

  • Self Reflection
  • Blinded and Confused
  • Blinding Echo
  • Searing Light
  • Faith in the Light

5

Tempest Rush

Secondary

Cost: 15 Spirit plus an additional 10 Spirit while channeling

Charge directly through your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 50% weapon damage while running.

  • Northern Breeze
  • Tailwind
  • Flurry
  • Slipstream
  • Bluster

8

Breath of Heaven

Defensive

Cost: 25 Spirit
Cooldown: 15 seconds

A blast of divine energy heals you and all allies within 12 yards for 6202 - 7442 Life.

  • Circle of Scorn
  • Circle of Life
  • Blazing Wrath
  • Infused with Light
  • Penitent Flame

9

Dashing Strike

Techniques

Cost: 25 Spirit

Quickly dash at the targeted enemy or location, striking for 100% weapon damage and rooting the target for 1 second.

  • Way of the Falling Star
  • Flying Side Kick
  • Quicksilver
  • Soaring Skull
  • Blinding Speed

11

Crippling Wave

Primary

Generate: 6 Spirit per attack

Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.

  • Mangle
  • Concussion
  • Rising Tide
  • Tsunami
  • Breaking Wave

12

Wave of Light

Secondary

Cost: 75 Spirit

Focuses a wave of light that crushes enemies for 215% weapon damage as Holy, followed by an additional 45% weapon damage as Holy to all enemies in a line.

  • Wall of Light
  • Explosive Light
  • Empowered Wave
  • Blinding Light
  • Pillar of the Ancients

13

Exploding Palm

Techniques

Cost: 40 Spirit

Cause a target to Bleed for 220% weapon damage as Physical over 3 seconds. If the target dies while bleeding, it explodes and deals 30% of the target's maximum Life as Physical damage to all nearby enemies.

  • The Flesh is Weak
  • Strong Spirit
  • Creeping Demise
  • Impending Doom
  • Essence Burn

14

Cyclone Strike

Focus

Cost: 50 Spirit

Pull all enemies within 24 yards towards you, followed by a furious blast of energy that deals 100% weapon damage as Holy.

  • Eye of the Storm
  • Implosion
  • Sunburst
  • Wall of Wind
  • Soothing Breeze

15

Way of the Hundred Fists

Primary

Generate: 6 Spirit per attack

Unleash a rapid series of punches that strikes enemies for 140% weapon damage.

  • Hands of Lightning
  • Blazing Fists
  • Fists of Fury
  • Spirited Salvo
  • Windforce Flurry

16

Serenity

Defensive

Cost: 10 Spirit
Cooldown: 20 seconds

You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.

  • Peaceful Repose
  • Reap What Is Sown
  • Tranquility
  • Ascension
  • Instant Karma

17

Seven-Sided Strike

Focus

Cost: 50 Spirit
Cooldown: 30 seconds

Dash rapidly between nearby enemies, dealing 777% weapon damage over 7 hits.

  • Sudden Assault
  • Several-Sided Strike
  • Pandemonium
  • Sustained Attack
  • Fulminating Onslaught

19

Mantra of Evasion

Mantras

Cost: 50 Spirit

Recite a Mantra that grants you and your allies within 40 yards a 15% chance to dodge attacks for 3 minutes.

For 3 seconds after activation, a second effect grants an additional 15% chance to dodge attacks.

This is a Mantra. You can only have one Mantra active at a time.

  • Hard Target
  • Divine Protection
  • Wind through the Reeds
  • Perseverance
  • Backlash

21

Mantra of Retribution

Mantras

Cost: 50 Spirit

Recite a Mantra that causes you and your allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. The effect lasts for 3 minutes.

For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.

This is a Mantra. You can only have one Mantra active at a time.

  • Retaliation
  • Transgression
  • Indignation
  • Against All Odds
  • Collateral Damage

21

Sweeping Wind

Techniques

Cost: 75 Spirit

Surround yourself in a vortex that continuously deals 15% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 2 times for a total of 45% weapon damage to nearby enemies.

  • Master of Wind
  • Blade Storm
  • Fire Storm
  • Inner Storm
  • Cyclone

22

Inner Sanctuary

Defensive

Cost: 30 Spirit
Cooldown: 20 seconds

Create a runic circle of protection on the ground for 5 seconds that cannot be passed by enemies.

  • Safe Haven
  • Sanctified Ground
  • Consecration
  • Circle of Protection
  • Forbidden Palace

22

Mystic Ally

Focus

Cost: 25 Spirit

Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.

  • Water Ally
  • Fire Ally
  • Air Ally
  • Eternal Ally
  • Earth Ally

26

Mantra of Healing

Mantras

Cost: 50 Spirit

Recite a Mantra that causes you and your allies within 40 yards to gain increased Life regeneration by 310 Life per second. The Mantra lasts 3 minutes.

For 3 seconds after activation, the effect is increased to 1240.4 Life per second.

This is a Mantra. You can only have one Mantra active at a time.

  • Sustenance
  • Circular Breathing
  • Boon of Protection
  • Heavenly Body
  • Time of Need

30

Mantra of Conviction

Mantras

Cost: 50 Spirit

Recite a Mantra that causes all enemies within 20 yards of you to take 12% additional damage. The Mantra lasts 3 minutes.

For 3 seconds after activation, the effect is increased to 24% additional damage.

This is a Mantra. You can only have one Mantra active at a time.

  • Overawe
  • Intimidation
  • Dishearten
  • Reclamation
  • Submission
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Comments (173)

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what stats do monks use str.dex?
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Conjuror#1218
Conjuror
Conjuror
8 hours, 45 minutes ago
Likewise gotta love waiting...
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iNciNeraToR#1168
iNciNeraToR
iNciNeraToR
8 hours, 47 minutes ago
How bout them European servers...
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ArabinKnight#1126
ArabinKnight
ArabinKnight
9 hours, 3 minutes ago
Waited so long to for its release, then waited till I got off work, then waited for it to install, and now... still waiting for the servers. :'( READY TO PLAY!!! Monk all the way for my first character.
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Hellsblesing
Jaedenar
Hellsblesing
9 hours, 42 minutes ago
ya wish i could play : (
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CriticalDMG#1852
CriticalDMG
CriticalDMG
10 hours, 3 minutes ago
dont know but the monks are dope as s..t
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tried the Monk on the beta myself and loved the style, and still are ;)
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Are Monks the Best?
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watermonk#1243
watermonk
watermonk
14 hours, 40 minutes ago
Looks like a good class,
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MonkeyMMA#1618
MonkeyMMA
MonkeyMMA
16 hours, 55 minutes ago
I picked the monk. I have not played the others yet but he's pretty sick for sure
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LOLMANRUIZHI#1397
LOLMANRUIZHI
LOLMANRUIZHI
19 hours, 5 minutes ago
Loading FOR SO LONG! looking at heroes to pass time. Le Sigh
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Played the Monk during open beta and thought he was pretty kick-!@#. I'm really enjoying playing him as my first character. I love Wave of Light and Deadly Reach with the first Rune. Crippling Wave looks cool but I like some of the ranged effect of Deadly Reach. Plus, when he makes that third strike, it sounds like a gunshot went off.
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pisashmit#1440
pisashmit
pisashmit
1 day, 8 hours ago
30 min to go stupid pacific time
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Monk is beast! deff trying him first ;P
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tastamywin #354
tastamywin
1 day, 8 hours ago
omg time is creeping by
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KoreanMonk#1654
KoreanMonk
KoreanMonk
1 day, 8 hours ago
45 mins to go...............
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Dang, the monk is EXTREMELY similar to the Dream mastery from Titan Quest.
Which isn't a bad thing, because that was my favorite spec.
The "every third hit" thing works really well.
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JimRaynor #379
JimRaynor
1 day, 18 hours ago
WAAAAAAAAAAAAGH
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@JimRaynor: WAAAAAAAAAAGH
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Damasher
Lightninghoof
Damasher
15 hours, 21 minutes ago
@huhumad: WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
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Sachairi #222
Sachairi
15 minutes ago
@JimRaynor: WWAAAAGH?
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sweet
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Jester
1 day, 19 hours ago
Seven-Sided Strike with the Sudden Assault Rune = Instant PVP victory

exactly my settup. :) but not playing for pvp.
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WarpNexunexs #380
WarpNexunexs
4 days, 21 hours ago
The bell rules.
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Seven-Sided Strike with the Sudden Assault Rune = Instant PVP victory
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Yea the bell is like my favorite skill for the monk... so yea.
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Feredallea
Garrosh
Feredallea
5/7/2012
Don't you all know? Blizzard knew you guys where going to go crazy over his rainbow and unicorn spell, so they had to swap it a bell real fast. You should all be pleased now.
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tommyz #444
tommyz
5/6/2012
ehich one dealt more damage between sudden assault runes and several sided atk runes
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Mikerowave #553
Mikerowave
5/5/2012
I like how people complain about the Monk but nobody thinks it blasphemous that the Witch Doctor can hold limitless frogs and spiders... Or rain corpses... Or pretty much everything else that guy does! I for one am going to play the hell out of the Witch Doctor... Just think it strange how the bell annoys whilst the WD doesn't...
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Musashi #275
Musashi
5/5/2012
The bell is fun to play with and flavorful.. he's a monk! It's like the only thing you people won't complain about is if he shoots holy rays for every single ability ---> that would be boring as crap.. Ive rocked the bell in the beta and its badarse.. So quit your freakin whinin' already or I dunno.. DONT PLAY THE MONK. There are four other classes if you don't like the bell so darn bad you gotta whine about it like a little girly man. You would probably perfer he shoot mystic hammers and they change his name to paladin. WELL ITS NOT HAPPENIN!! GET OVER IT --> oh and fyi that bell is a 100000000000000x cooler than those retarded swirling hammers from D2.. wonh wonh wonh wonh wonh.. go play D2 and listen to your record players and talk about how YOU REMEMBER when candy bars used to cost only 30 cents... ya freakin losers
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Zephen #487
Zephen
5/4/2012
The wave of light (a.k.a. bell skill) skill is kinda strange but that is one variant of the skill as soon as you get your first rune in it at level 18 it looks different., So if you don't like a skill / spell wait a few levels and it will look different and be different. Don't judge a book by it's cover
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laserblast #696
laserblast
5/3/2012
what spell is the ball and pillers?
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FLes#2427
D3BETA
FLes
5/4/2012
@laserblast: Wave of Light skill creates giant bell, and Pillar of the Ancients rune changes the skill so it summons pillar instead of bell. I don't know if I should laugh or cry... Whatever the explanation is, it looks ridicilous.
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FLes#2427
D3BETA
FLes
5/3/2012
Idea for monk skill: Summon monastery in the sky that falls down and crushes enemies. Seriously, that bell and pillar summoning skills are the lamest things in the game.
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Ryanodine #611
Ryanodine
5/2/2012
"Wave of Light Secondary
Cost: 75 Spirit Focuses a wave of light that crushes enemies for 215% weapon damage as Holy, followed by an additional 45% weapon damage as Holy to all enemies in a line.

Oh, and a goofy bell falls from the sky to confuse your enemies"
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MIN
5/1/2012
I knew I will like the monk. can't wait to play it .
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Qúinn
Medivh
Qúinn
5/1/2012
Played a monk in beta...tons of fun
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Demono
Ravencrest
Demono
5/1/2012
bon ben .......je me fais un monk pasqu'il sont aussi bon que moi dans WoW donc il sont très bon
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Faulklauk #277
Faulklauk
5/1/2012
"Replace the bell with a glow from heaven just like in D2"? How about we go for some originality and a fresh look...All these people are going to whine about the damn bell in hopes that blizz will change it? Screw that...I LOVE THE BELL. SAVE THE BELL!
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Hennedo
Gorefiend
Hennedo
5/5/2012
@Faulklauk: SAVE THE BELL!