Diablo® III

Level Skill Skill Runes

1

Fists of Thunder

Primary

Generate: 6 Spirit per attack

Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.

  • Thunderclap
  • Lightning Flash
  • Static Charge
  • Quickening
  • Bounding Light

2

Lashing Tail Kick

Secondary

Cost: 30 Spirit

Unleash a deadly roundhouse kick that knocks enemies back and deals 470% weapon damage.

  • Vulture Claw Kick
  • Sweeping Armada
  • Spinning Flame Kick
  • Scorpion Sting
  • Hand of Ytar

3

Deadly Reach

Primary

Generate: 6 Spirit per attack

Project lines of pure force over a short distance for 110% weapon damage. Every third hit extends 25 yards.

  • Piercing Trident
  • Keen Eye
  • Scattered Blows
  • Strike from Beyond
  • Foresight

4

Blinding Flash

Defensive

Cost: 10 Spirit
Cooldown: 15 seconds

Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.

  • Self Reflection
  • Blinded and Confused
  • Blinding Echo
  • Searing Light
  • Faith in the Light

5

Tempest Rush

Secondary

Cost: 15 Spirit plus an additional 10 Spirit while channeling

Charge directly through your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 155% weapon damage while running.

  • Northern Breeze
  • Tailwind
  • Flurry
  • Slipstream
  • Bluster

8

Breath of Heaven

Defensive

Cost: 25 Spirit
Cooldown: 15 seconds

A blast of divine energy heals you and all allies within 12 yards for 6202 - 7442 Life.

  • Circle of Scorn
  • Circle of Life
  • Blazing Wrath
  • Infused with Light
  • Penitent Flame

9

Dashing Strike

Techniques

Cost: 25 Spirit

Quickly dash at the targeted enemy or location, striking for 303% weapon damage and rooting the target for 1 second.

  • Way of the Falling Star
  • Flying Side Kick
  • Quicksilver
  • Soaring Skull
  • Blinding Speed

11

Crippling Wave

Primary

Generate: 7 Spirit per attack

Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.

  • Mangle
  • Concussion
  • Rising Tide
  • Tsunami
  • Breaking Wave

12

Wave of Light

Secondary

Cost: 75 Spirit

Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 96% weapon damage as Holy to all enemies in a line.

  • Wall of Light
  • Explosive Light
  • Empowered Wave
  • Blinding Light
  • Pillar of the Ancients

13

Exploding Palm

Techniques

Cost: 40 Spirit

Cause a target to Bleed for 745% weapon damage as Physical over 9 seconds. If the target dies while bleeding, it explodes and deals 50% of the target's maximum Life as Physical damage to all nearby enemies.

  • The Flesh is Weak
  • Strong Spirit
  • Creeping Demise
  • Impending Doom
  • Essence Burn

14

Cyclone Strike

Focus

Cost: 50 Spirit

Pull up to 8 enemies within 24 yards towards you, followed by a furious blast of energy that deals 313% weapon damage as Holy.

  • Eye of the Storm
  • Implosion
  • Sunburst
  • Wall of Wind
  • Soothing Breeze

15

Way of the Hundred Fists

Primary

Generate: 8 Spirit per attack

Unleash a rapid series of punches that strikes enemies for 140% weapon damage.

  • Hands of Lightning
  • Blazing Fists
  • Fists of Fury
  • Spirited Salvo
  • Windforce Flurry

16

Serenity

Defensive

Cost: 10 Spirit
Cooldown: 20 seconds

You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.

  • Peaceful Repose
  • Reap What Is Sown
  • Tranquility
  • Ascension
  • Instant Karma

17

Seven-Sided Strike

Focus

Cost: 50 Spirit
Cooldown: 30 seconds

Dash rapidly between nearby enemies, dealing 1777% weapon damage over 7 hits.

  • Sudden Assault
  • Several-Sided Strike
  • Pandemonium
  • Sustained Attack
  • Fulminating Onslaught

19

Mantra of Evasion

Mantras

Cost: 50 Spirit

Recite a Mantra that grants you and your allies within 40 yards a 15% chance to dodge attacks for 3 minutes.

For 3 seconds after activation, a second effect grants an additional 15% chance to dodge attacks.

This is a Mantra. You can only have one Mantra active at a time.

  • Hard Target
  • Divine Protection
  • Wind through the Reeds
  • Perseverance
  • Backlash

21

Sweeping Wind

Techniques

Cost: 75 Spirit

Surround yourself in a vortex that continuously deals 20% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 2 times for a total of 60% weapon damage to nearby enemies.

  • Master of Wind
  • Blade Storm
  • Fire Storm
  • Inner Storm
  • Cyclone

21

Mantra of Retribution

Mantras

Cost: 50 Spirit

Recite a Mantra that causes you and your allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. The effect lasts for 3 minutes.

For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.

This is a Mantra. You can only have one Mantra active at a time.

  • Retaliation
  • Transgression
  • Indignation
  • Against All Odds
  • Collateral Damage

22

Inner Sanctuary

Defensive

Cost: 30 Spirit
Cooldown: 20 seconds

Create a runic circle of protection on the ground for 5 seconds that cannot be passed by enemies.

  • Safe Haven
  • Sanctified Ground
  • Consecration
  • Circle of Protection
  • Forbidden Palace

22

Mystic Ally

Focus

Cost: 25 Spirit

Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.

  • Water Ally
  • Fire Ally
  • Air Ally
  • Eternal Ally
  • Earth Ally

26

Mantra of Healing

Mantras

Cost: 50 Spirit

Recite a Mantra that causes you and your allies within 40 yards to gain increased Life regeneration by 620 Life per second. The Mantra lasts 3 minutes.

For 3 seconds after activation Mantra of Healing shrouds you and your allies with a mystical shield that absorbs up to 930 damage.

This is a Mantra. You can only have one Mantra active at a time.

  • Sustenance
  • Circular Breathing
  • Boon of Inspiration
  • Heavenly Body
  • Time of Need

30

Mantra of Conviction

Mantras

Cost: 50 Spirit

Recite a Mantra that causes all enemies within 20 yards of you to take 12% additional damage. The Mantra lasts 3 minutes.

For 3 seconds after activation, the effect is increased to 24% additional damage.

This is a Mantra. You can only have one Mantra active at a time.

  • Overawe
  • Intimidation
  • Dishearten
  • Reclamation
  • Submission

Loading Comments…

An error has occurred loading comments.