See Also
Level
Skill
- Poison Dart 1
- Grasp of the Dead 2
- Corpse Spiders 3
- Summon Zombie Dogs 4
- Firebats 5
- Horrify 8
- Soul Harvest 9
- Plague of Toads 11
- Haunt 12
- Sacrifice 13
- Zombie Charger 14
- Spirit Walk 16
- Spirit Barrage 17
- Gargantuan 19
- Firebomb 21
- Locust Swarm 21
- Acid Cloud 22
- Hex 22
- Mass Confusion 22
- Big Bad Voodoo 25
- Wall of Zombies 28
- Fetish Army 30
Unlocked at level
4
Summon Zombie Dogs
Cost: 49 Mana
Cooldown: 60 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 9% of your weapon damage as Physical per hit.
Skill Runes
| Level | Skill Rune |
|---|---|
12 |
Rabid DogsYour Zombie Dogs gain an infectious bite that deals 9% of your weapon damage as Poison over 3 seconds. |
19 |
Final GiftYour Zombie Dogs have a 15% chance to leave behind a health globe when they die. |
28 |
Life LinkYour Zombie Dogs absorb 10% of all damage done to you. |
40 |
Burning DogsYour Zombie Dogs burst into flames, burning nearby enemies for 2% of your weapon damage as Fire. |
54 |
Leeching BeastsYour Zombie Dogs gain 50% of damage they deal as Life, half of which heals you. |

they melt like ice creams even in normal act 1.
Zombie dogs should get buffed.
i am being ironic.
The demon hunter has animal companion why should witchdoctor have it too(they may be dead, but still....)???
Undermine
But by sticking to their guns trying a little too hard to make him different from the necro their making these guys irrelevant, if you don't plan on using sacrifice your better off sticking to other cc spells like GotD, which sadly when runed do nearly the same damage....
so if 4 mobs grouped up and the dog is within the range(im assuming the range would be based on the gold/health globe pickup radius)
thats 2%(4 mobs) + the 9% dps from a single dog
but hey i could be completely wrong
Put Alabaster on these guys to gain some life leeching.
Bonechewer
Jaedenar