| Level | Skill |
|---|---|
10 |
|
10 |
|
13 |
|
16 |
|
20 |
ProdigyWhen you deal damage with a Signature spell, you gain 4 Arcane Power. The following skills are Signature spells: |
24 |
Astral PresenceIncreases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second. |
27 |
IllusionistWhenever you suffer more than 15% of your Life in a single hit, the cooldowns on Mirror Image, Slow Time and Teleport are automatically reset. |
30 |
|
34 |
ConflagrationFire damage dealt to enemies applies a burning effect, increasing all damage done to them by 10% for 3 seconds. |
37 |
ParalysisLightning damage dealt to enemies has up to a 8% chance to Stun the target for 1.5 seconds. |
40 |
Galvanizing WardIncreases the duration of your Armor spells by 120 seconds. As long as an Armor spell is active, you gain 620 Life per second. The following skills are improved: |
45 |
|
50 |
|
55 |
Arcane DynamoWhen you deal damage with a Signature spell you may gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 75% additional damage. The following skills are Signature spells: |
60 |
Unstable AnomalyWhen you receive fatal damage, you heal to 45% of your maximum Life and release a shockwave that knocks enemies back and slows them by 60% for 3 seconds. This effect cannot occur twice in succession within 60 seconds. |
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