Yes, you have a point, but why should third party websites ever be something we have to worry about? The "idea" that the game has to compete with those or offer you a platform that negates them was the biggest mistake in the first place..
Very true. I never played the original Diablo online. Didn't have to. The in-game drops kept up with the gameplay as you progressed and (go figure!) so did the items sold by the vendors. It was by no means easy to beat; you needed to use strategy and experimentation but it was doable, and thus, challenging and fun. Unfortunately D2 did not follow this model and trading became a necessity that the game devs did not compensate for. As I stated in my last post this caused me (and I am assuming many casual gamers like myself) to lose interest. The fact that they went to the trouble of developing and implementing their own, proprietary AH speaks volumes; they wanted to correct a failing from the last installment and lure those those that felt like I do back to purchasing this one. Now they have our money and can cut running costs by dropping this feature.
It completely changes the meaning of the game. And it opens up a can of worms that we might not even realize as gamers because I would not be surprised if the RMAH and GAH mean a lot of issues for the developers as well. Imagine it like that each time you come up with new concepts, ideas and changes for the game, be it for the expansion or the current game you have always to keep the auction house in mind. Particularly the RMAH since youre dealing with money here. This I assume can create a very frustrating situation for a developer, for example if you want to try to go new ways with the game or working on core mechanics. With the auction house you always have to keep the economy as whole in mind. Without it, you can concentrate on the experience of individual players..
I'm sure you are correct about this as well, but frankly, they dug their own hole here. How? By not fixing the core problem and instead beating their drum loudly to promote the AH way before game launch for the reason I stated above. No sympathy from me.
10/07/2013 09:57 AMThe auction house never caused third party websites to dissapear, nor in its current form was it really able to replace them.
Posted by CrniVuk
No, just as repealing Prohibition never caused moonshine stills to totally
disappear. The AH was a huge step in the right direction though, and it did greatly reduce their number and impact due to the fact that people now had a legitimate, in-game choice
. I will take what you are stating at face value, although I have never had any need to even look outside the game thanks to the inclusion of the AH. Further, I can't fathom why anyone would risk a potentially unsafe purchase with the RMAH sitting right there. Using the Prohibition analogy again, it would be like going to a speakeasy to drink bathtub hooch when there's a legitimate bar with a liquor license across the street selling name brand alcohol.
10/07/2013 09:57 AMA lot of items still get sold on forums and third party websites, its even worse, many of the not correctly obtained items like trough botting get sold on the Auction House as well same with Gold that was farmed by bots. Something that was pretty much frowned in previous games like D2 became now a huge gray area in D3.
Posted by CrniVuk
Frowned on by whom? In D2 the devs never seemed to give rat's a**, as they allowed 3rd party bots to spam trade games and channels with impunty. They can't control what people will do to obtain items, but at least the AH gives the user a safe, convenient platform without all that crap.
And I dont even mention the effect it had on those so called china farmers. Hell there are enough stories where kids from the street are forced to play games like WoW pretty much all the time farming the same content over and and over again. Not a very pleasant idea. And Diablo 3 supports this by making it all "OK" with the auction house ... its a very questionable situation in my opinion..
But... You did mention it. Yes, it really, really sucks that this happens, but as I stated above, Blizzard cannot control the fact that scumbags in other parts of the world will exploit others for profit. What they can and did do was give those that bought ther software a safe platform to conduct trade on. As long as there is money to be made, that high end Windforce farmed by a Chinese prisoner is going to make it to market, whether it is one of the in-game AHs or a 3rd party site. Giving the end user no choice but walk through that 3rd party mine field doesn't change the life of that prisoner one iota.
10/07/2013 09:57 AMA correctly done game should actually have no need for third party websites and black markets or what ever as far as the "normal" or "casual" player goes. Thats the point.
Posted by CrniVuk
You nailed it. The key phrase being "correctly done", which I think you would be hard-pressed to find anyone calling this game.
10/07/2013 09:57 AMSOme people will ALWAYS fall back to that. But I dont even care about those. Why should I? And neither should Blizzard cater to them.
Posted by CrniVuk
I never wanted to have to trade on D2 but had to and I sure as hell never spent real money on virtual items. I probably wouldn't be using the GAH now if the drops were better, but they're not, so Blizzard had to do something.
By creating the AH and more important the RMAH it always felt to me like they decided to make drugs legal because they saw that you cant eliminate drugs completely and with making it legal you could even earn the one or other buck with it. It was a wrong concept from the start.
This is where we differ greatly. Again, think of Prohibition: Alcohol sales went underground and criminals became richer and more powerful than most state governors. Like it or not, getting on board and regulating it was clearly the better choice. Yes, people continue to become alcoholics, die from alcohol poisoning, etc., but people are no longer getting mowed down in the streets with machine gun fire over turf wars to sell alcohol.
Likewise, legalizing other drugs would be a huge boon to the American economy, saving billions every year on law enforcement while pumping billions more into it through the taxes levied. It would ease the strain on the prison system and the criminal drug pusher would be marginalized. But (gasp!) what about the drug addicts it will create? If someone has an addiction problem (as millions already do), the money generated by taxing currently-legal narcotics will more than pay for free treatment facilities. A drug problem would no longer have to automatically be a crime problem as well.
Now, I can see your crisis of conscience in one regard: Being too cold to grow poppies in the U.S., !@#$%^- pretty much has to be made in warmer countries. The daily life of the conscripted laborer on a Columbian plantation really wouldn't get any better, and having to treat the drug lord/slave holders as legitimate business men seems repulsive. At least if they were doing legit business, it could open the door for international inspections and regulations.
But as in the case with Chinese gold farmers, lacking the ability to police the world, drawing some moral line in the sand by making game trade harder on our end isn't going to change a thing for them.