10/25/2013 01:45 AMIf your talking about softcore though, well man up and play hardcore.
Posted by Asmosis
I am aware of the number of responses that simply default to 'play hardcore'. I do play some hardcore. That doesn't mean there's no room for improvement.
Thing is, hardcore has no
That means these two things (among others):
- A small
connection issue can cause entire and permanent
character loss (due to online only) But even if that changed...
- All experimentation with appropriate
risk vs reward is thwarted due to the severity of the penalty for failure. (This isn't so much a problem as it is a game style, but read on:)
So, while hardcore is hyper
defensive, and realistically only for a small portion of D3 players, softcore is hyperoffensive
. The polar opposite.
It's ridiculous, really. You might as well charge in as crazily as possible just for the reward of such ambitious play - and if you die, who cares? Oh, a small gold cost? That's the problem - there simply isn't the risk
to balance out the reward of aggressive play. It also sways the game excessively towards offensive stats, builds and playstyles, which D3 already has more than enough
of a focus on, and quite frankly, could do with some relief from.
All I'd want is a middleground. Sufficient incentive to stay alive
with much more tenacity than current softcore, without the sheer deletion in hardcore.
Heck, if online-only truely never
leaves, I'd actually be pleased if hardcore characters only stayed dead for, say, 72 hours. That's still a pretty gnarly death penalty, while at least being sympathetic towards lag/connection deaths and other largely uncontrollable circumstances. (Offline mode would largely suffice, though).
But, my suggestion for softcore
is what's in the OP.