10/23/2013 08:44 AM@nameless. It's probably just a playstyle issue. Hit me up in game and I'll help you out. I helped out Silverfire, who was like 10 minutes away from scrapping his whole WD!
Posted by Amiar
I wasn't really going to, I just get that way when I'm grumpy, but I knew I was going to stick with it because as I've said before, that's the way every major build/class transition has been for me.
I always cuss out my friends for days saying I can't take it anymore, then I rage for a couple weeks more, and then bliss. You were certainly a tremendous help though, without you I'd probably still be raging.
Except monk incidentally...I think it's been the smoothest to get into. Even with self-found borderline vendor trash, it's felt smooth as glass both with Skorn and DW.
I really encourage everyone to break out of their comfort zones and play as many classes as possible, even though it's always hard to make that first step.
I think a big part of why switching from barb to monk is easy but switching from either of the two to WD is challenging is because of the lack of innate damage reduction. Monks and barbs have this really tough feel to them that the "ranged" classes don't, even if the gear is mediocre.
Like you Nameless, one big difference I feel between monk/barb and the others is that I can walk through trash without attacking without giving a second thought to it. With WD, if I disregard a pack of icy quillbacks in the same way, I'll come close to dying or even die altogether. I use spirit vessel (WD's version of NDE), so I have it proc embarrassingly often in this type of situation. I've grown so used to ignoring trash completely that it can be annoying to have to pay attention to it in any way, especially as a real death threat. You either have to stop and cob them, or hit them with pestilence, or spirit walk through them, or some combination of all 3.
What the "easiest to play" is is completely subjective, but IMHO, there are a lot more things you need to be thinking about while playing a WD than pretty much all of the other classes. There wasn't exactly one thing that made it click for me. It took a couple of weeks of dying to practically everything possible and learning how to deal with it, and I'm still far from perfect, even though my gear is pretty high-end. I feel like I always have to have some sort of a plan before engaging anything, especially an elite with nasty affixes. One thing that would always get me was spamming spirit walk the way I do sprint on a barb, and then never having it available when I needed it. And just generally spamming everything without thinking. You don't get to do that as a WD, everything needs to be cast for a purpose.
I agree that your HP is low, especially for a beginner. Resists are fine considering you're using JF. As Amiar can attest to, I started out by going nuts with purple gems. I literally filled every slot with them and bumped myself past 80k hp. I dropped them when I got comfortable, but having an absurd health pool did help the learning process, so it's something you might want to try. I'm also going to say you should put spirit vessel in instead of gruesome feast at first. This is not a good idea for an end game build but it'll save you a lot of frustration while learning the ropes.
Don't do what I did by making A2 VotA and A3 KD3 your training grounds. Just go to weeping hollow in A1, doesn't have to be MP10, get comfy with applying pestilence and managing your cooldowns amongst huge clumps of trash where its easy, then try the harder stuff afterwards.