Yes, they are making paragon points account wide and paragon levels remain on single character.
Ok, so now we both understand each other, please explain why you think not having account wide paragon points deters you from creating a new character, gaining experience, leveling up, and upgrading your gear. Otherwise, all I hear is discontent for another feature based on feelings. Its either one way or the highway with you people.
First of all I never said it detered any of that
And second perhaps you should read this.
'All experience earned by max level characters will count towards an account-wide Paragon level. This level, rather than the individual character levels, will award paragon points that can be spent on all characters; not just the specific character who earned the experience'
'The Paragon experience earned by all existing characters will be added into the system when it goes live;
Now, you've made me curious as there is something that has not yet been stated about paragon levels. Which is do characters keep them? Not that it matters too much, by my assumption based on what I've read/seen was no, but that is not stated in anyway, shape or form.
The things I don't like about it are:
1) Well for starters are the handouts to all the characters you haven't leveled or spent near as much time on.
2) Will the game be balanced around this?(next ones big)
3) If our characters keep there paragon levels, that means we keep the stat bonuses we've already got which is 300 to your primary at para 100.
Then you start adding the paragon points bonuses, thats potentially 600 free stats(as much as 1 lvl 70 will give to main stat, but the 2nd 300 is to every stat). Then add all the other stats +10% crit if its maxed(more then almost any/every item slot can offer(even at 70)
4) Same as 1 but coming back and all your characters get these bonuses... 600 stats at lvl 60 is... surreal. thats 1/5-1/6 of most ppls TOTAL main stat... Even without characters keeping their paragon levels it will build up to a very large ammont of stats, far more then any 1 item can grant.
It just seems very poorly thought out to buff every character for the work of one. Agree or don't, its my outlook and evidently a shared one. And yeah I know my writing can be hard to follow, so sorry if you felt so.