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Up to BlizzCon all the shown footage and screenshots showed the first enchanting gold cost of the item going up by 1/6th every time. So the 2nd reroll costs the first reroll+ 1/6th of the 1st reroll. 3rd reroll costs the first reroll+ 2/6ths of the 1st reroll. Always adding up 1 more additional 1/6th of the original gold cost per additional enchant.
At the time I theorized that the formula will remain the same but the starting cost may be tweaked. I haven't checked to see if they've changed it since then.
Edited by dominatus#2534 on 11/23/2013 8:52 AM PST
Nope it was a response to the question whether he could reroll two affixes. in his example both life% and vitality (I used the term stat but affix would´ve been more appropriate).
I´m still unsure how mixed is rerolled, that´s why in my 3rd request to UJ I asked to see some of our old items rerolled at the Mystic. All we know is that there is no mixed attributes on the new items.
I know there is no mixed affix on new items... but the problem is what happen to existing mixed affix should we enchant them.
The CD amount per affix still the same for new items?
I rmb seeing someone comment that they haven't seen any CD affix on gears that exceed 25% (other than ammy)
Edited by Guts#6167 on 11/23/2013 12:04 PM PST
Dear Lord....that's AWESOME....Thnx Uberjager.
Seeing these types of items is pretty cool, regardless. Seeing the various items dropping with specific skill boosts depending on how you play are what I want to see. I want to start having things drop that make me go "hmm, what sort of build could I come up with that would really take advantage of the affixes on these items?"
Sure but better cross reference it with or link the new data
which also shows some of the Primary stat ranges
I collect the data for everyone not just myself ;)
Edited by Nubtro#2147 on 11/25/2013 10:06 AM PST
Reposting blue response to a "current mats in RoS" question for those wondering what will be useful and what not.
I hope for a blue to answer this. From the streams it seems only brimstone is used of those mats we have now. My question is if we can upgrade 10 to 1 our current materials into ROS materials? Otherwise there is absolutely no reason to play anymore. You can farm exp, but it doesnt seem to yield many paragon levels account wide unless you farm several para100s. And if gold, current items AND mats dont matter in ROS, why play (other than to kill time)?
It´s clear what their philosophy for the expansion is and it makes sense if they want to motivate even then current die hard vanilla players to keep farming. That doesn´t change the fact that it hurts to see our current item hoarding bring almost no benefits to the expansion. Oh well, we´ll adapt.
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