Every difficulty sounds like imma break my balls over this. D:
Will get to alot of the other stuff... but kinda got caught up theorycrafting for monk. ._.
Last time it was forgetfulness now theorycrafting Monk and you call yourself a Barb? Or have you already switched sides? :P
Come on you can´t be serious with Monks I mean they have Druin testing stuff and your progress will be wiped very soon anyway, stick to Barb and Crusader will you? Or wait, they hotfixed the beam, belt and globes on CBs so they are not viable anymore? Just kidding of course, you can do whatever you want, Mr. Speculator.
But Gimme at least a couple of lv63 and potential lv.70 damage rerolls (+xxx-xxx damage), please. If you need to prioritize, do the very short weapon damage + amulet and bracers showcase and leave the monster health scaling to later. I expect it to be adjusted anyway but at least a rough comparison value to current MP10 would have been nice. I mean if Torment 1 is MP10 then Ghom should have around 134M health. That´s why I told you that videos aren´t needed just go, screencap or simply write down the health value per difficulty and post here. Videos and uploading and what not take much longer.
Sorry I have to be the annoying person requesting stuff.
EDIT: Ok it´s hardly readable but Kulle has 10,962,843,648 health (11B) in Torment 6.