11/23/2013 10:51 AMPosted by METATRONI thought the whole point wasnt to try to reroll the base average damage or damage % modifier but to reroll the elemental damage modifier since those could reroll to ilvl 70 and are where the new items are truly getting the high damage numbers not their base numbers which would help bring the weapoin up a TON but still be slightly behind 150+~ base average damage.
You can't re-roll the weapon damage on an item. You can only re-roll
either they are physical (no label) or cold/fire/lightning/etc.
And I think you are missing what Imperza and I was saying. The min-max damage cannot roll up to ilvl70 on our old items. No matter how good of a weapon you get now it is not going to be as good as the new ones.
New weapons do not roll
we have up to 100% new ones go up to 35% on specific legendary only
we have up to 50% new ones go up to 10%
I can understand why the devs are stopping the re-roll since we got 50% any physical weapon will be OP if it can roll
1600s-1900s = 1750 x 1.5 = 2625
1700s-2200s = 1950 -> = 2925
high 2hand (xbow - base on archon's buzi and the dmg range I have on file)
1900s-2400s = 2150 -> 3225
high 2hand melee
2400s-2900s = 2400 -> 3600
If I didn't remember it wrong the weapon damage on the sword in Jaetch's stream is
600-900 x1.5 ~> 1125
edit: mystic re-roll
range is [530-735]-[635-926] when player is lvl70