the last few days i found the following: echoing fury, ageless might, burning axe of sankiss, the gidbinn, fragment of destiny, messershmidts reaver, manticore, sledge of athskeleng, xephirian Amulet, and schaefers hammer.
every single one of them were worthless useless trash.
the messershmidts rolled 1310 dmg, which is decent, but it has no innate crit roll so it cant compete with the worst skorn.
too much randomness, first it has to be a good legendary, the messer for instance isnt, chalk that up to bad itemization. then it has to actually roll good stats, for weapons theres only 3 that are good, the others all just ruin it, like add the chances of other affixes rolling and if they are chosen, make the leg just not drop instead, or just drop a brim. then the final test, it rolls a value, honestly that single random roll would be sufficient to differentiate low end from high end legendaries.
so a messershmidt for instance should have 1300dmg, change all those useless stats to crit damage, and have it range from 100-200. boom fixed your stupid legendary. its still boring as !@#$, but at least it isnt useless.
further thinking leads me to believe that there are simply too many item slots, so each one has to be limited in power to not make it possible to completely break the game. therefore preventing strong build defining items from existing.
anywho, thats neither here nor there, ya gotta work with what ya have.
as for the drop rate i think its okay, if even a little high comparatively to d2. the problem is that there is only a very small chance of them actually being good.
Edited by snarfbot#1354 on 12/13/2013 9:49 AM PST