○ Animosity Increase all Fury generation by 20% (down from 30%).
○ Brawler As long as there are 3 enemies within 12 yards (up from 8), all of your damage is increased by 20%.
○ Earthen Might Gain 40 Fury (down from 50) when activating Avalanche or Earthquake.
○ Sword and Board Blocking an attack generates 6 Fury (down from 20).
- Instigation : Increase Fury generated to 9. / Bash's damage turns into Fire.
- Pulverize : Each hit causes a shockwave that deals 60% weapon damage as Fire to enemies in a 26 yard line behind the primary enemy.
- Broad Sweep : Increase damage to 230% weapon damage as Lightning.
- Reaping Swing : Generate 2 additional Fury per enemy hit. / Cleave's damage turns into Fire.
- Rupture : Enemies slain by Cleave explode, causing 160% weapon damage as Fire to all other enemies within 8 yards.
- Maniac : Each Frenzy effect also increases your damage by 2.5%. / Frenzy's damage turns into Fire.
○ Weapon Throw
- Mighty Throw : Increase thrown weapon damage to 200% weapon damage as Lightning.
- Ricochet : The weapon ricochets to 3 enemies within 15 yards of each other. / Weapon Throw's damage turns into Fire.
- Balanced Weapon : Increase Fury generated to 9. / Weapon Throw's damage turns into Fire.
○ Hammer of the Ancients
- Smash : Smash for 680% weapon damage as Fire.
- The Devil's Anvil : Each hit creates a tremor at the point of impact for 2 seconds that Slows the movement speed of enemies by 80%. / Hammer of the Ancients's damage turns into Cold.
- Thunderstrike : When you kill an enemy with Hammer of the Ancients, other enemies within 10 yards are Stunned for 2 seconds. / Hammer of the Ancients turns into Lightning damage.
○ Seismic Slam
- Shattered Ground : Increase damage to 710% weapon damage andas Fire and changes the knock up to a 5 yard Knockback.
- Stagger : Each hit has has a 80% chance of Stunning enemies for 1 second. / Seismic Slam's damage turns into Lightning.
- Permafrost (replaced Cracking Rift) : Create a sheet of frost that deals 710% weapon damage toas Cold and Slows enemies by 60% for 2 seconds.
- Wind Shear : Gain 1 Fury for every enemy struck. / Whirlwind's damage turns into Lightning.
○Ancient Spear Cost: 25 Fury (up from 15) / Throw a spear that pierces enemies and deals 480% weapon damage (up from 350%).
- Harpoon : Add a chain to the spear to drag all enemies hit back to you and Slow them by 60% for 1 second.
- Jagged Edge : Increase the damage to 620% weapon damage as Fire (up from 435%).
- Ranseur : Enemies hit are knocked back 5 yards.
- Rage Flip : Add a chain to the spear to throw all enemies hit behind you and Slow them by 60% for 1 second.
- Retribution : Increase damage to 480% weapon damage as Fire.
- Grudge : Knockback enemies 24 yards when using Revenge. / Revenge's damage turns into Lightning.
- Killing Spree : Your Critical Hit Chance is increased by 8% for 5 seconds. / Overpower's damage turns into Lightning.
- Revel : Increase damage to 760% weapon damage as Fire.
○ Furious Charge
- Battering Ram : Increase the damage to 760% weapon damage as Fire.
○ Ignore Pain
- Bravado : Breaks the effects of Stun, Fear, Immobilize, and Slow.
○ Battle Rage
- Swords to Ploughshares : Critical Hits have up to a 8% chance (down from 15%) to cause enemies to drop additional health globes.
- The Mountain's Call : Remove the Fury cost and reduce the cooldown to 45 seconds. / Earthquake's damage turns into Lightning.
○ Call of the Ancients
- The Council Rises : The Ancients deal 360% weapon damage as Fire with each attack.
- Together as One : 50% of all damage dealt to you is instead divided evenly between the Ancients. / The Ancients's damage turns into Lightning.
- Glacier : Giant blocks of ice hit enemies for 1600% weapon damage andas Cold and Freeze them.
- Snow-Capped Mountain : Cave-in from both sides pushes enemies together, dealing 1700% weapon damage (up from 1600%) as Cold and Slowing them by 60% for 23 seconds.
- Volcano : Chunks of molten lava are randomly launched at nearby enemies, dealing 4400% weapon damage (up from 3000%) as Fire over 5 seconds.
Unsure what happened to these. Might have received new wording or scaling.
- Threatening Shout Reducing damage done by enemies within 25 yards by -20% for 15 seconds.
- Ground Stomp Shake the ground to inflict 1% weapon damage to all enemies within 14 yards and Stun them for 4 seconds.
- Sprint Improves movement speed to 130% for 3 seconds.
- Rend Strike all enemies within 12 yards, dealing 185% weapon damage every second for 5 seconds.
- War Cry Armor is increased to 20%.
Discuss, fellow barbarians.