Here is one end of the spectrum. If you're swinging a 2H weapon and you have a solid amount of eHP (Effective Health Pool). You could substitute TR-TW for DS-Q as your mobility skill if you're DW.http://us.battle.net/d3/en/calculator/monk#acVeSk!Xbd!YZZaYa
If you're swinging two weapons (DW) and are a bit squishy (and have LS, lifesteal, on your weapons) you could try this build.http://us.battle.net/d3/en/calculator/monk#WdVeSh!XbU!bbabbc
Here is a link that gives a very in depth look at a great XP/hr route...http://us.battle.net/d3/en/forum/topic/10307820683
...and here is another link for a great break down of the why and how to get the most out of the above builds I linked...http://us.battle.net/d3/en/forum/topic/9244925015
...and finally a little general information for you :)
The "Rule of 5s" is the guideline to entry level MP10 survivability stats. The 5s are... 5%+ LS, 5K armor (w/STI passive), 50K HP, 500 res ( with or without OWE passive), 500K eHP (d3up.com is the go to site for this info).
Increase survival stats ahead of DPS stats. Get to the point you can take on elite packs without dying then work on increasing DPS to kill them fast. Then bump up the MP and start the process over again. As for the kill 'em fast part...
Try for 50CC, 500CD, and 3K+ dex. Add as much IAS as you want to get a good "feel" while attacking. Usually around 40% IAS feels right to many monks and other stats are chased after that.