02/26/2014 11:40 AMThey need to nerf the powerleveling in the new patch, its extremely easy to get people to 60.
Posted by Mud
We agree that powerleveling is a little *too* easy right now. However, I want to clarify that we don't want to completely destroy powerleveling. We like it (to an extent), but what's occurring right now is a tad overboard. We're looking into ways to address this, and seeing if these changes can be applied via hotfix.
With all due respect...
All you're going to do is add an Extended Time Factor to it.
What's the difference if I take a friend from 1-60 in 20 minutes, 40 minutes or 60?
It can be done fast and should be allowed TO be done fast.
Otherwise you'll just insert another control mechanism to drag things out.
You have a "Reset Quest" option - that's Slog fest enough for people to plod through the Acts quest by quest should they choose to do so.(*Note: Generally WHEN they "Choose" to do this they're doing it as a Level 60-70!)
Otherwise people generally don't opt to go through the whole game step by step - rarely that is.
If a friend sees that my Wiz is kicking tail and decided he'd like to try one out - or in the case of earlier today:
A friend couldn't part with his D3V gear and had a couple of character slots open - I offered to get him to 60 quickly so that he could have a strictly 2.01 kit.
This did not take away from any aspect of his gameplay experience - in fact it enhanced it for him and he is amazed by what his character is capable of now.
Should he then "choose" to do every single quest over time - that's on him.
But he's happily playing a newly leveled Wiz and grateful for this patch - and also happy that in order to be where he is he did not HAVE to go a,b,c & x,y,z through the whole game to get there.
Recall Diablo 2 - avg non map hack rush time was 40min to 1 hour. Map Hack time was about 20-30 min(or less with multiple ppl).
Now I never used it personally but I was rushed by those who did.
Diablo 2 - without the ability to get to "End Game" as quickly as possible - would have been an exceedingly tiresome experience considering that to try a build one would have to make a new character.
The ONLY "problem" I see with the "Power Leveling" is that there's currently a 100% Drop for First Time kills on the 4 act bosses at lvl 59.
Again this is not a major issue - should someone get a low end roll on a piece - it's hardly useable at 60. Should they get a weapon - it's salvaged.
Chances are slim they'll actually get something GREAT for their 60.
So back to square one:
What. Is. The. Problem?