Diablo® III

2h DPS bugged?

2h are rolling the same weapon damage as 1h. Ive found multiple 1h that have over 1,200 dps but not a single 2h over 1,100.

Confirm/deny?
http://us.battle.net/d3/en/profile/Rhonlore-1632/hero/40892891

Deny
03/04/2014 11:36 AMPosted by Rhonlore
http://us.battle.net/d3/en/profile/Rhonlore-1632/hero/40892891

Deny

My 1H Sever does more dmg than your 2h http://us.battle.net/d3/en/profile/Jables-1843/hero/12943015
Edited by Jables#1843 on 3/4/2014 11:38 AM PST
they are bugged when 1hds are getting the same rolls
That 1200+ 2h has the proper affixes but the dps should be at least 50% more compared to a similar 1h. It just seems off.
yup, maybe not a bug, just bad design, you see, blizzard is a lazy worker. i've realized this after a year of bad content and bugs, and its probably the best explanation.
Edited by Risen#1351 on 3/4/2014 11:41 AM PST
http://us.battle.net/d3/en/profile/Jonathan-1872/hero/40964942
Granted it's still crap (like the rest of my gear).
I agree that 2H damage seems way too low. Not sure if it is due to a bug, but it is at the point where my friend an I laugh at each other when a legendary 2H drops because we know it is junk.
Bump for great justice.
Community Manager
There is currently a bug with two-handed Legendary weapons sometimes rolling their minimum and maximum damage as if it was a one-handed weapon. We're planning on addressing this in the next patch, but it didn't make it in time for patch 2.0.2. It hasn't kept me from using my new Maximus, but it'll certainly be nice when they're all rolling damage in their intended range. Thanks for letting us know about the issue, and we'll see you in Sanctuary!
90 Undead Rogue
4775
The bug caused by coding for Heavenly Strength? PS your Arreat Summit wiki type stuff shows 1 handed for tons of 2 hander weapons likely for the same reason.
As long as this bug is fixed before March 25th, that's fine. I do not want to experience loot resets during a current tier like how we did multiple times in D3V.

When a 2H drops after RoS' release, it -should not- be made obsolete one patch later due to a bug fix.
03/04/2014 04:28 PMPosted by Grimiku
There is currently a bug with two-handed Legendary weapons sometimes rolling their minimum and maximum damage as if it was a one-handed weapon. We're planning on addressing this in the next patch, but it didn't make it in time for patch 2.0.2. It hasn't kept me from using my new Maximus, but it'll certainly be nice when they're all rolling damage in their intended range. Thanks for letting us know about the issue, and we'll see you in Sanctuary!


Once fixed, will the currently bugged ones get fixed or should we simply salvage them?
are whites now not supposed to drop anything Blizzard?
.
Edited by FryRice#1344 on 3/4/2014 4:38 PM PST
If I find a legendary 2H should I wait to identify it until the bug is fixed or is every legendary 2H gonna be junk until the next patch?
03/04/2014 04:35 PMPosted by DoomBringer
03/04/2014 04:28 PMPosted by Grimiku
There is currently a bug with two-handed Legendary weapons sometimes rolling their minimum and maximum damage as if it was a one-handed weapon. We're planning on addressing this in the next patch, but it didn't make it in time for patch 2.0.2. It hasn't kept me from using my new Maximus, but it'll certainly be nice when they're all rolling damage in their intended range. Thanks for letting us know about the issue, and we'll see you in Sanctuary!


Once fixed, will the currently bugged ones get fixed or should we simply salvage them?


salvage them.
03/04/2014 04:43 PMPosted by djmilhaus
03/04/2014 04:35 PMPosted by DoomBringer
...

Once fixed, will the currently bugged ones get fixed or should we simply salvage them?


salvage them.


It's worth waiting this out. You don't get set weapons every day.
What about rares? Every rare weapon rolls pretty much the same dmg. Every 1h weapon you find has 800 dps, every 2h weapon you find has 1k dps.
http://us.battle.net/d3/en/forum/topic/11914551832
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