04/01/2014 11:19 PMPosted by Tizzy04/01/2014 08:30 PMPosted by NevalistisDifficulty level has no impact on Horadric Cache loot. We recently [url="http://us.battle.net/d3/en/forum/topic/12032813274"]hotfixed [/url]an issue where gems from Caches were erroneously being impacted by difficulty level, but this was not intended.
There are, however, special Legendaries that only drop from Horadric Caches. The Ring of Royal Grandeur, which reduces the number of items you need to complete a Set bonus by 1 to a minimum of 2, is such an example.
With all due respect, making caches obtained in Normal contain the SAME STUFF as caches obtained in Torment 6 is absurd and pretty much the reason why people are farming Normal. No sense of progression whatsoever, and no reason to play on harder difficulties beyond frustrating yourself.
I believe, as others do, that caches should be tied to the difficulty they're EARNED in. So in Normal you get a Horadric Cache, in Expert you get an Expert Horadric Cache, in Master you get a Master Cache and so on until T6. Please, start making the risk/reward ratio mean something, otherwise people will keep doing normal split runs because, well, no reason to go to higher difficulties or actually play together.
Seriously if you want to stop split farming up your chance for legs and give imperials from caches done in torment plus.