04/01/2014 05:43 PMWe're actually looking to expand upon Nephalem Rifts in our upcoming 2.1.0 patch
Posted by Lylirra
I had heard about this, and I do have a question/concern.
I pretty exclusively play HC these days and the idea of a dungeon that is ever increasing in difficulty sounds fun, but also sounds like it will be prohbitive for HC players in a sense.
When playing HC, you gauge your character vs. the difficulty you choose very carefully to determine what is right. the idea of a completely random dungeon with an undefined difficulty is really not something that sounds appealing to me as a HC player. I am sure that many other HC players will disagree, but I am sure that many others would like to see content that they can participate in on an even level.
Will there be different leaderboards for HC vs. Normal players?
I am assuming that death in these rifts would still be permanent for HC players?
Is there any way to gauge what difficulty of monster will actually be in the tiers of rifts?
If I do a tier 2 rift and I get a tier 3 key, do I have to go back to Tier 1 rifts to get a new tier 2 key? If so, doesn't that seem disadvantageous to the HC players who do not want to take on the next tier based on their gear/comfort level?
Is it possible to use a Tier 3 key to instead open a lower leve tier rift than 3 (backwards compatibility)?
What, if any, are the tangible rewards for completing a higher tier rift (other than leaderboard progression)?