04/22/2014 02:07 PMPosted by JacozillaOtherwise, we'll then have parts of our community calling for changes to passive that significantly takes away power from DHs that choose to move and scoot a lot. E.g. Say steady aim - it says "steady" aim right? How steady can your aim be while moving? So some knucklehead will say let's change SA so that it's 20% when stationary for 2 sec or more, but only half or 2/3 as effective if moving or recently moved.
04/22/2014 07:07 AMPosted by WhiskeyJackI kinda wish awareness would increase according with actual movement. For example it currently increases 1 second 6 dodge chance. Would be nice if it was 1 second 4 dodge chance if stationary but 8 dodge chance while mobile. That way it actually feels like you are dodging.... Yeh i know most pair it with brooding which requires you to stay still. Its just my secret desires thats all :D
04/22/2014 01:56 PMPosted by JacozillaDodge and awareness is not garbage.
Dodge is not great, easily admit that. But is useful. Saying it is garbage is just ignoring the useful saves dodge gives us.
The key point I agree with the DH community in general isn't whether dodge is useful and can be an asset or is crap (depending on which pov) - it's that both sides here I think can agree dodge isn't as "fair" as what other classes get. E.g. We are only class where stacking mainstat or special passive (monk owe) doesn't directly add to our real, controllable, and predictable toughness.
Awareness - lol is what I will say instead of the dreaded acronym that gets anything insta-nerfed. And I don't want it nerfed. If you haven't used awareness in situational maps or fights, then you are basically a noob joining in on the "awareness is garbage" mantra with no real clue to the enormous power of awareness. Try it, test it, see for yourself exactly how good it is.
It just isn't an all builds, all situations no-brainer gotta use it all the time passive. It's one of the few times Bliz actually lived up the the promise of various viable builds, not just one passive that 90% of a class will no-brainer use 100% of the time.
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