04/29/2014 06:58 PMPosted by LylirraThanks for the additional feedback, as well. It's awesome to have hard data, but the emotional component and knowing how things feel to you while you're playing is just as valuable.
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Since, like 1999, all online games have been designed with pretty much infinite replayability in mind. That's why the endgame is so important, and D3 fails in this regard.
An online game that's not virtually infinitely replayable is a failed game.
Does one "finish" League of Legends or WoW or Dota 2? Of course not. There is no "finish".
Wow and League are MMO's. MMO's are designed to never end and have a near infinite replay value, because they are designed as incredibly massive time sinks. People need to get out of the mind set that every game should be designed like this. Not every game NEEDS to last indefinitely.
There is absolutely nothing wrong or abnormal about playing a game for an absurd amount of time every day and growing bored with it. This doesn't at all mean a game is a "fail".
05/12/2014 06:25 AMPosted by EigenscapeEvery successful online game is infinitely replayable. Anything less is a fail.
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