Diablo® III

Undocumented changes and complete lack of communication

These forums are annoying to say the least. They're filled by "omfg this game sucks I quit" threads posted by trolls or entitled young persons that will log in again as soon as they're done QQing here. That's annoying as hell and I really feel for the blue posters. It would really take a lot of money for me to put up with that.

That said,

The way Blizzard has been handling things with 2.0.5 is terrible. I'm not gonna get into how good/bad are classes/game balance changes (although you don't wanna get me started on how they simply turned a great set - Zunimassa - into something completely useless) because this is a pretty subjective topic and you'll never get a consensus. There will be (mostly silent) happy peoples, there will be (very vocal) angry peoples.

No, my issue here is about Blizzard's communication - or lack thereof - following the patch. As well as undocumented changes. I can't talk for other players but this is what's happening to me as a Witch Doctor :

- There is now a change in the number of Fetishes you can have (maybe documented, I forgot) but somehow the FS are overwriting the FA as they spawn. Is this an intended change ? is this a bug ? ALL the WDs are wondering right now, forums are filled by threads about it, but blizzard won't address the question. Kinda sucks because it'd make a huge difference gears wise.

- Jade set, Blizzard decided to simplify the way it works so people don't "fish for crits" anymore. Great idea. Overall though, many peoples feel like Blizzard took the opportunity to ninja stealth nerf the set. I don't mind a nerf (well actually I do but..), but trying to hide it to avoid a QQ fest just isn't right. Or if it wasn't a nerf, then speak up and show us some maths !

- At the moment It seems that skill damage bonus equipment is broken on Jade set (Haunt skill). Many peoples have done the math, again, Blizzard is being silent about it.

- Many peoples - myself included - are getting destroyed by elite affixes. Something crazy. Again, I don't see it being addressed. How hard is it to say that you're looking into it ? or you decided to boost those affixes ? Just say something !

I don't expect smooth sailing every time the game gets patched, and I certainly don't expect these forums to become a place where people have constructive, objective and honest discussions, nor a good behavior toward Blizzard reps, but this is in no way an excuse to forgive the current lack of questions addressing.

You're better than that Blizzard.
Edited by Norz#2335 on 5/15/2014 12:00 PM PDT
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Here's one not in the notes as well.

Barbarian War Cries no longer stack. So if you have 2 barbs in the group using War Cry you only gain the effect of the last one cast.

Nice little un-needed stealth nerf.
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05/15/2014 11:58 AMPosted by Norz
- Jade set, Blizzard decided to simplify the way it works so people don't "fish for crits" anymore. Great idea. Overall though, many peoples feel like Blizzard took the opportunity to ninja stealth nerf the set. I don't mind a nerf (well actually I do but..), but trying to hide it to avoid a QQ fest just isn't right. Or if it wasn't a nerf, then speak up and show us some maths !


Are you suggesting Blizzard was being dishonest about their reasoning for changing DOTs or are you suggesting they made additional changes beyond what was announced?
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05/15/2014 12:03 PMPosted by Polaris
05/15/2014 11:58 AMPosted by Norz
- Jade set, Blizzard decided to simplify the way it works so people don't "fish for crits" anymore. Great idea. Overall though, many peoples feel like Blizzard took the opportunity to ninja stealth nerf the set. I don't mind a nerf (well actually I do but..), but trying to hide it to avoid a QQ fest just isn't right. Or if it wasn't a nerf, then speak up and show us some maths !


Are you suggesting Blizzard was being dishonest about their reasoning for changing DOTs or are you suggesting they made additional changes beyond what was announced?


Oh I think their reasoning is very good, on paper I approve of this change. I do however think that they took the opportunity to overall nerf the Jade set, without being upfront about it. Probably to avoid tears. I just think that we should know what's up, even if that means the blues will have to put up with even more QQing.
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05/15/2014 12:02 PMPosted by Hlidskjalf
Here's one not in the notes as well.

Barbarian War Cries no longer stack. So if you have 2 barbs in the group using War Cry you only gain the effect of the last one cast.

Nice little un-needed stealth nerf.


Oh !@#$, are you serious?

Then what the hell is the point of having warcry for barbs if you can't stack?

Anyway, I agree with OP. They should be more upfront.
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05/15/2014 12:07 PMPosted by Norz
05/15/2014 12:03 PMPosted by Polaris
...

Are you suggesting Blizzard was being dishonest about their reasoning for changing DOTs or are you suggesting they made additional changes beyond what was announced?


Oh I think their reasoning is very good, on paper I approve of this change. I do however think that they took the opportunity to overall nerf the Jade set, without being upfront about it. Probably to avoid tears. I just think that we should know what's up, even if that means the blues will have to put up with even more QQing.


The Jade Set thing is documented in regards to the DoTs being unable to crit but taking CC and CHD into account to create a more averaged damage. This is nice for those who don't want to fish for crits all day, but is a nerf for those who didn';t mind doing it to get a nice huge crit. However, there is an undocumented "bug" preventing +skill% damage applying on them.
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I spent a lot of time playing a Wizard until the arcane orb change or fix. Whatever you want to call it. It became less fun for me after they changed the radius of the explosion. After that I went back to my Witch Doctor, spent many many hours looking for the Zumi pieces and a ton of gold enchanting it. Easily spent 100 million in gold doing enchants.

My point is I put in a lot of effort and time into what I have now on my Witch Doctor and I was having a lot of fun with it. With the change or bug to FA and FS it is much less fun since I went out of my way to get +FA dmg. Now that is useless because my Fetish Army starts to disappear when FS starts to grow. So my only option is to spend a ton of gold I don't have getting rid of FA+ dmg on gear or take out the FS passive which makes my +phys dmg not as good.

All I want to know if this is intended or a bug. If it is intended I will just stop playing now because I don't want to farm for my SMK with a spec I don't enjoy. I can't find fun in other classes right now..

Please, give a little communication with this non documented change.
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05/15/2014 12:09 PMPosted by Jedahaw
05/15/2014 12:02 PMPosted by Hlidskjalf
Here's one not in the notes as well.

Barbarian War Cries no longer stack. So if you have 2 barbs in the group using War Cry you only gain the effect of the last one cast.

Nice little un-needed stealth nerf.


Oh !@#$, are you serious?

Then what the hell is the point of having warcry for barbs if you can't stack?

Anyway, I agree with OP. They should be more upfront.


Yup tested it this morning.

I was using War Cry with Hardened Wrath, buddy was using Impunity. We would lose the effect of the rune from the War Cry cast first.
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Another undocumented change: The female barbs leap animation has been slowed to match the males, even though the males animation feels like its the one that's bugged (theres no other ability in the game that freezes your character in place after its used). I would love to hear some communication about it. The problem isn't a difference in clear time or damage output, it is just a nerf to the way the gameplay flows.
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Bump to blue attention, really think it deserves to be addressed
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different warcries not stacking has to be a bug..

hope this gets fixed asap.
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both elite affixes and barb leap have been confirmed to be known. (elite affixes will be fixed "soon" tm -- which is really crappy given the timer on the community buffs is running.....)

no timeline given for fixes on either one (lame)

as to fetish army/fetish sync -- it's really absurd they havent responded yet.
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I should get to the bottom before I parrot what others have said. lol
Edited by Drayven#2543 on 5/16/2014 8:12 AM PDT
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Still no answer?
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Community Manager
Thanks for putting together this list of feedback, concerns, and questions. A lot of these issues are things we've already addressed, or plan on
addressing. This thread is a great place to highlight all of them at once, and give everyone a heads up about what we're planning.

05/15/2014 11:58 AMPosted by Norz
- There is now a change in the number of Fetishes you can have (maybe documented, I forgot) but somehow the FS are overwriting the FA as they spawn. Is this an intended change ? is this a bug ? ALL the WDs are wondering right now, forums are filled by threads about it, but blizzard won't address the question. Kinda sucks because it'd make a huge difference gears wise.


I made a post earlier today about this issue, and you can take a look at it by following this link if you're interested. Basically it says there is a bug with Witch Doctors overriding Fetish Army with Fetish Sycophants, and we'll be addressing it in patch 2.1.0. Tsarnis from our QA team also responded here, too.

05/15/2014 11:58 AMPosted by Norz
- Jade set, Blizzard decided to simplify the way it works so people don't "fish for crits" anymore. Great idea. Overall though, many peoples feel like Blizzard took the opportunity to ninja stealth nerf the set. I don't mind a nerf (well actually I do but..), but trying to hide it to avoid a QQ fest just isn't right. Or if it wasn't a nerf, then speak up and show us some maths !


I understand where you're coming from, but this change really had nothing to do with the Jade Harvester set. Some players do "fish for crits" as you mentioned, but plenty of them actually use their DoTs as a single cast fire-and-forget. This change actually resulted in a pretty significant buff for those players in addition to being a general quality of life improvement.

05/15/2014 11:58 AMPosted by Norz
- At the moment It seems that skill damage bonus equipment is broken on Jade set (Haunt skill). Many peoples have done the math, again, Blizzard is being silent about it.


We're currently looking into this issue, and I'll be sure to update this thread as soon as we know more.

05/15/2014 11:58 AMPosted by Norz
- Many peoples - myself included - are getting destroyed by elite affixes. Something crazy. Again, I don't see it being addressed. How hard is it to say that you're looking into it ? or you decided to boost those affixes ? Just say something !


There was a bug with Plagued which caused it to deal more damage than we intended, particularly in the form of immediate damage. We implemented a hotfix that addressed this last night, but Plagued was the only affix we identified as having unintentionally increased damage. We'd be interested in hearing your examples if you feel there are additional affixes that seem to be doing disproportionately high damage, though.
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Thanks for acknowledging and letting us know about some of that stuff.
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05/16/2014 01:52 PMPosted by Grimiku
There was a bug with Plagued which caused it to deal more damage than we intended, particularly in the form of immediate damage. We implemented a hotfix that addressed this last night, but Plagued was the only affix we identified as having unintentionally increased damage. We'd be interested in hearing your examples if you feel there are additional affixes that seem to be doing disproportionately high damage, though.


Honestly there is still a major issue with the Elite dmg. I am still getting trashed when I had little problems on Monday before the patch. I was comfortable on Master, and could cautiously solo T1. Now I can barely do Expert.
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05/16/2014 01:52 PMPosted by Grimiku
There was a bug with Plagued which caused it to deal more damage than we intended, particularly in the form of immediate damage. We implemented a hotfix that addressed this last night, but Plagued was the only affix we identified as having unintentionally increased damage. We'd be interested in hearing your examples if you feel there are additional affixes that seem to be doing disproportionately high damage, though.


05/16/2014 11:30 AMPosted by Ryoko
poison enchant, desecrator, arcane sentries, molten, thunderstorm, and the fire grate pits in the forge levels (including rifts) are doing 2-4 times as much damage as before 2.0.5. the dev team is far from done with this.

hell, walking across a 3 yard fire grate can deal 2-4 million toughness worth of damage. that's 10 million toughness lost per second in torment 5.
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