06/01/2014 04:22 PM
Posted by alpahc
But for the sake of the argument, I'll try to use something else and see how it works out.
So I tested removing it and as I suspected, I really can't play as nervously as before (jumping wildy into big packs) as I will die in so many situations that I otherwise would have dealt with easily with illusionist
Use the reversal rune but mind you this take a little bit of practice to get the hang of it. With enough practice, I was able to be a ninja wizard vs dangerous pack, like mallet lords and stuff where I'll teleport behind them right when they're about to swing does some damage and teleport back when they turn around and swing which will reset the CD almost immediately with 55% CDR, this allowed me to drop illusionist completely and take EE instead since I constantly do 3 elemental damage type which gives the team a net 15% damage boost.
It's uses are pretty much priceless- a crap ton of frozen thing popping up and blackhole is on CD? NP, cast EB, TP out to a safe area then TP back in (usually you'll be facetanking so you'll be right by the packs/boss and voila minor DPS loss since you'll be right on top of them with EB going off.
Sometimes TP gets wonky where you'll try to teleport across to another area but it fails, yeah np, tp again to reset the CD and try again.
I've been using calamity lately (back to it) as the group I play T6 with usually got no CC and I was feeling like a teamplayer so... yeah, 90% of the time it's reversal.
Be careful though, if you're lagging or have pings above 300, this might be really tricky to use but once mastered, it's one of the best defensive tool since you can pretty much always avoid ground affixes with it whilst blackhole: Event horizon is off CD but YOU do have to have a good eye for detail else this rune becomes quite useless.