I saw the (mistaken) wording on Ramaladni's and for a minute I was really hopeful that "maximum sockets" meant 2H weapons would be getting the option for 2 sockets in 2.1... but I guess that's not true.
So, why not? 2H weapons seem weaker to me because, while the damage range is a bigger value, offhands and shields make up for 1H weapons with bonus range (or toughness boost) and 10% crit (and something like 500 more primary stat) and dual wielders already get to have an extra emerald and roughly the same extra primary stats, plus attack speed instead of damage range.
Other than a very small # of builds (fairwell, now-overpriced TR. and DoTs I guess, though why they don't just scale DoTs with attack speed like they now scale with crit I have no idea.), I don't see how anyone *wants* to use a 2H weapon...
Except crusaders. I'm afraid that passive is holding everyone back. Is that really the reason we can't put 2 gems in 2H weapons? Is there another good reason I'm missing?