Currently i see Wizard skills straightforwardly boring...
All about damage, and their damage isnt that good either.
Other class easily outdps wizard with their combos.
Their battle control skills is only Slow.
Teleport cost a lot with big cooldown.
Other class runes effect are interesting,
But for wizard, lots of it were plain and straighfowardly about damage, yet isnt that good either....
The current information is simple : Wizard is weak since patch 14.
The WD make a lot more damage and it's not even his speciality
Agree, they make wizard skill weaker. In old times wizard spells can even reach 600%..
Now, weak, people do forget that Wizard got no damage reduction, and yet their spells damage percentage are the Same as other class percentage.
Lots of their skill runes are also basically damage oriented and yet their damage isnt that great....
A class with ironic damage, yeah their damage are a bit bigger than other classes, but their hitting interval are slower, not to mention that they are paper thin....
They even lacks in Crowd control skills, Other classes had stun, rooting skills, fear.
Majority of wizard crowd control skills is Slow, and you need to timed it correctly to hit the enemy with their slow.
Their teleport cost 15 arcane with 16s cooldown,
While other class cost smaller. with an also smaller cooldown.
Not to mention Monks, with Thunderclap, practicaly a teleport that cost no resource whatsoever and has no cooldown at all.. Dash on monks also cost only 10 spirit with no cooldowns...
Isnt that strange....
I think they nerf wizard to much..
Currenly this class is a shadow from its former glory.
I do hope they buff it though.
I want to see other class shines equally,
Unfortunately for the current state, only 3 classes that catches my attention that much,
They are Monks, Barbs and WD.