Diablo® III

Demon Hunter Skill Rune Ideas

Posts: 65
If this isn't already in the game, I would like to see them bring back the Demon Arm in some form, perhaps a skill rune effect that only lasts for a short duration, that acts as a short range melee attack or knockback. I know they toyed aroud with the idea of having a Demon Arm as part of a permanent feature, but felt it read to melee for this class. But I still think it's a cool idea, and a rune seems like a perfect way to implement it. I'm going to attempt to make a melee DH if there are enough skills that allow this. :)

Anyone else have any interesting ideas?
Edited by Picaboo on 8/25/2011 12:44 PM PDT
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Posts: 230
Yeah, it could be just like Elfen Lied :)
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Posts: 230
I'm trying to think of what the skill runes are going to do to Rapid Fire/Strafe.

More damage? Piercing? Auto-Evade on hit?
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Posts: 169
It'd be really cool to have, even if they just put it in as a close-range skill use that (with a sweep of your arm) knocks back several enemies pushing in on your hero or your party. It would work well into the Demon Hunters already impressive survivability list of skills and the Discipline bar. I doubt they'll do it... But it would be awesome!
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85 Undead Warlock
Posts: 2,178
Maybe the explosion on Bola could knock things back from the target. I'm not really sure spreading enemies out could help but why not.
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