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PvP Evasive Trap Control:
Use traps and minion to control the area; snares and stuns to control your opponent; health/energy management and evasion to limit control by your opponent. The idea is victory by wearing down your opponent through control, like the ghost assassin in D2. Ideas on how this would work in the D3 environment?
Edited by FoxHound on 9/20/2011 1:33 PM PDT
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