Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Here my idea for a majorly zombie heavy build.
I was thinking it might be a good idea to swap out one of the abilities for a snare as most of my DMG is going to be getting done by the zombies themselves.
Tell me what you think.
Edited by TheNoob on 9/24/2011 7:19 PM PDT
I'm guessing by the large number of potential mana regen abilities (both runes and passives), that you will need some source of mana regeneration for WD at higher difficulties.
If you go with a spirit heavy build. which uses cheaper spells, I think you don't need as much. But if you're using zombie charger, I would think you would want some regen ability.
Since you have 4 long cooldowns, I think something like vision quest would be helpful. Also, as you said, a snare might be nice.
I personally think that Blizzard could have done a better job with the Witchdoctor skills. There are way too many zombie skills. Fighting zombies with zombies? It doesn't fit. Blizzard should have kept the Witchdoctor hero skills separate from skills id expect mobs and bosses to use.
Edited by Hazard on 9/25/2011 3:22 PM PDT
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.