The biggest issue I saw, was that there seemed to be a severe lack to the amount of the attribute "Attack" on the gear. Now, as best as I can determine, Attack is similar to Attack Rating from diablo 2, where you need X amount of it to increase your chance to hit mobs of Increasing levels by Y.
Obviously there is the Random Property aspect of gear to take into account... But should we be expecting to depend on these Random Properties to be increasing our attack?
The only saving grace to this issue, is that the Radiant Star Rubies grant a bonus of 100 attack each. However, it seems as if there are very few pieces of gear with sockets on them.