once you get to the runestone portion of the templates they are wildly unbalanced

that's fine because it's neat to see the abilities' effect changes

but when people spend time doing the math on numbers they will NEVER use, i can't help but laugh at them

--pushing the game mechanics and tricking enemy a.i. to allow the farming of monsters otherwise way too strong is how a game like this is played--

that said the w.d. has a lot of creative cc and when the dps of the wizard isn't enough to kill more than one monster at a time. fear and confusion start to look op for high level item hunting

the beta looks easy but if you want to be a good d3 player get ready to fight monsters that kill after one mistake. and get ready to die.... a lot