once you get to the runestone portion of the templates they are wildly unbalanced
that's fine because it's neat to see the abilities' effect changes
but when people spend time doing the math on numbers they will NEVER use, i can't help but laugh at them
--pushing the game mechanics and tricking enemy a.i. to allow the farming of monsters otherwise way too strong is how a game like this is played--
that said the w.d. has a lot of creative cc and when the dps of the wizard isn't enough to kill more than one monster at a time. fear and confusion start to look op for high level item hunting
the beta looks easy but if you want to be a good d3 player get ready to fight monsters that kill after one mistake. and get ready to die.... a lot
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.