Diablo® III

Another trap skill?

Posts: 2,707
Hey Blizz, as long as you’re reworking the Demon Hunter, could you consider adding another skill or two to her skill list? The DH doesn’t have very many options for players trying to make a trap build. What about a skill similar to the Blade Sentinel from D2? None of the DHs skill really off the same strategic options the D2 skill did. So here’s a rough estimation of how it would work.

Blade Sentinel
Cost: 20 Hatred

Launch a spinning blade to patrol a straight line for 12 seconds that does 180% weapon damage to enemies it touches.

Alabaster: Instead of patrolling a straight line, each blade will orbit an enemy dealing 200% weapon damage to surrounding enemies for 10 seconds.

Crimson: Attach 3 explosive charges to each blade which deal 220% weapon damage as fire to all enemies within 10 yards when the blade hits an enemy. The blade lasts 12 seconds or until all 3 charges are used.

Golden: Increase duration of each blade to 35 seconds.

Indigo: The blades are replaced by spinning hammers which do 240% weapon damage and knock back enemies 5 yards.

Obsidian: Increase the size of the blades by 80%.
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Definitely need a Hatred spender trap, this could work. A shadow based trap would be cool too.
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