Based on the assumptions I'm making, it seems that most gear/weapons or items of rare/high value are more likely to be listed in the real money auction house given the profit that can be made on such rare and hard to find items.
Meanwhile, items such as basic crafting materials and more commonly found items would be more likely to be found in the gold auction house simply because not many people would be willing to pay real money for such insignificant items.
If this happens to be the case, wouldn't this leverage a unfair advantage towards those willing to spend real money versus those who would only use gold in game? I'm not asking whether or not that's fair, just curious if that's how the system is designed. If not, what's going to be done to balance it? Feel free to disagree with the above assumptions as well.