Diablo® III

Using a dropped consumable item to skill swap

Posts: 456
Seems like an easy fix to me. Would infinite skill swapping in town and using potion/scroll/tome/charges to swap in the world be the best way to handle skill swapping?
Edited by Wizkey on 10/27/2011 10:36 AM PDT
Reply Quote
Posts: 456
Agreed on the arena point
Reply Quote
Posts: 3,183
This actually seems like a pretty good idea, as long as they don't allow skill swapping in the arena.
Reply Quote
Posts: 2,364
post 12

Yes, I'm actually bragging that I came up with the idea first. Neiner neiner.
Reply Quote
Posts: 456
Hahaha, didn't mean to steal your thunder, homie!
Reply Quote
1 Goblin Rogue
Posts: 168
this is the best idea ive heard so far. stackable item that allows one skill swap. or make akin to potions say minor,light,norm,greater,super///1,2,3,4,5 skills allowed to swap? a 5-10% chance to drop of any given mob. could purchase from vendor for reasonable price. i personally dont like the free for all skill swap but also dont like the idea of being restricted to heavily. seems a good middle ground. though blizz's out of combat thing i feel should be inforced whatever way they go. otherwise the limit of skills should be nixed.
Reply Quote

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Explain (256 characters max)