Um, most of us knit-picking want the game to be the best it possibly can be.
I'm all for constructively discussing qualities of the game to make it better.
Too many posters talk about Blizzard like they're stupid. The ignore the fact that it's Blizzards day job to create these games (for 12+ hours a day, most, if not every day of the week). They're [Blizzard] more invested in getting it as flawless, fun, and challenging than any player will ever be. To complain about a game especially before it's released is to not only disrespectful the people responsible for the game but to suggest that they know better. Talk about biting the hand that feeds!
Its a matter of players trying to get the most out of a game they are passionately waiting for. The people that have complaints that are not just lambasting Blizzard are the customers Blizzard wants to listen to.
For everyone one of those customers there are a good 1,000 other that will not say anything and never buy another Blizzard product. Its the same as any business that is looking to keep customers.
The difference being at this point Blizzard has a rabid following. We all know it, Blizzard knows it and they capitalize on it.
I really want you to explain a possible good reason why they came up with the Pillar of light effect if you think they are truly working as hard as you claim?
Lets note the problems with this skill:
1. Its Roman architecture. Monks are Asian.
2. The Pillar looks completely out of place.
3. Monks don't have explosives.
4. The Monk would not destroy a piece of his temple that is sacred to him.
The reasons above are enough to warrant a bad skill design. Its also 100% shows they did not do any research behind real monks to incorporate it into a game.
The reason for the research to be needed is because we as humans associate names with things. The Monk is a 100% real thing it is something everyone has an immediate association with martial arts. Yet can easily be portrayed as super human in video games based on what they are able to do in real life.
The only weak reason for making the skill Pillar of Light I can come up with is to use their environmental damage engine. If they wanted to use that they should have made a class based around it, not try and incorporate it into something that already has a staple image.