Wired.com: Earlier, you mentioned parental controls. What are you guys planning for that?
Wilson: We intend to have people to be able to tone down the actual gore levels. In terms of whether we go beyond that, we’ll probably do something. But we haven’t really gotten into a specific design for it yet, so it’s hard to say.
Wired.com: Are you thinking it’s possible to turn off the blood completely? Or simply change the blood color?
Wilson: Yeah, we’re going to have to be able to turn off blood, change the color and things like that, because you can’t have red blood in some regions, regions that we would very much like to sell the game in. So we definitely build everything, that every bit of gore, in a deposited manner so that at a future date, we can go through and change it all or turn it off. In terms of what kind options we give, we actually give within a particular version. We’ve haven’t nailed it down, but if you turn down the gore, you can actually change it to not have red blood. That seems to be really the sticking point for a lot of people because a lot of times we use blood as feedback. And so if we take that out, that actually hurts the gameplay. But we can change the note of that feedback so that it’s something that people are more okay with.