Diablo® III

Melee Hunter

Posts: 461

This is the build I was looking at for a melee hunter...

Here is what I was envisioning:

When Enemies are approaching, activate Shadow Power.

Throw down Clatrops and engage!

When surrounded, use fan of knives and Chakram (shuriken cloud)

VS particularly tough opponents (or if I just need life), use mark of death.

I thought this looked pretty cool. The only thing I don't like is that its a LOT of discipline which, if I remember correctly, is not going to be a quickly regenerating resource...

Anyway, any thoughts on the concept?
Edited by Shahamut on 11/6/2011 7:36 AM PST
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Posts: 461
Didn't see the Shuriken cloud option, was also debating trading numbing traps for the passive that restores discipline on crits.
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100 Blood Elf Paladin
Posts: 52
no impale for melee?
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02/05/2012 07:53 AMPosted by Aisten
no impale for melee?

Impale is very ranged. Maybe people should call these builds gunless DH instead of melee since they still rely on ranged attacks. Except for the one above though. :)
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