11/22/2011 11:28 AMPosted by JackaBro... What you are asking for is the old system. They're not going to downgrade their setup. You can keep denying it all you want, it doesn't change that it's the same thing they used to have... Kind of like saying a Rogue on Alliance is different than a Rogue on Horde.
11/22/2011 11:41 AMPosted by JackaPlayer hosts game, other players connect to the player who hosted the game (they are logged into Battle.net, but not connecting to a Battle.net server), player who hosted the game acts as Battle.net server, relays information, etc...<br /><br />Plus this was in Diablo 2, it was called "Open Battle.net." Can't have it on Closed because people used to host modded versions of Diablo 2 on Open Battle.net and everybody who joined would be playing the hosts modded version of the game even if they had the original install of Diablo.
11/22/2011 11:53 AMPosted by JackaHaving the company I paid to play a game host the servers for me instead of making me host my own server sounds like progress to me...<br /><br />To play LAN the host needs to have the full game information available so he can relay it to everybody who's connected, so people can send modded files to their clients and we can end up with White Rings, Ith Bows and Oculus Rings again...
11/22/2011 12:18 PMPosted by Rubexcubeit seems that you would have to have one powerhouse of a computer to relay the info out to the other three people and to keep it real time, also i don't see how there is a difference in amount of info comming into the one household, if it is split to 4 different computers, or all of the info given into one and relayed to the others.
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