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Wait, so you actually do want to sit around with your abacus figuring out how damage/swing interacts with swing speed to create DPS which is multiplied by Attack Power and crit rate then multiplied by skill damage?
In fact, Yes!
I have the damage of my clicks, check!
I see how fast can I click, check!
I see how many of my clicks can be critical, check!
I see how much stronger my clicks are with my skills, check!
It's a lot more fun than just checking a cold and tasteless number entitled "DPS"
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