i saw a thread about dual wielding and i did some math

here are my calculation - i came up with the following equations

http://img337.imageshack.us/img337/5573/singledualwieldingequat.png

this is how i derived them:

so depending on 'u wana cast faster' 'u want hit faster' or 'u wanna smack hard' u choose from the above.

btw those equations are completely useless if u dont understand how to use them :D

plz correct any errors or if i am missing something thanks

Factor points:

1 Precision = 0.0988-0.0989% Critical Hit Chance

1 Attack = 1% Damage Increase

-TitanREW

here are my calculation - i came up with the following equations

http://img337.imageshack.us/img337/5573/singledualwieldingequat.png

this is how i derived them:

***************************

Variables

DI - Damage Increase

APS- Attacks Per Second

CHC- Critical Hit Chance

CHD- Critical Hit Damage

BADPS- Basic Attack Damage Per Second

D - Damage [d1~d2]

DPS- Damage Per Second

CB- Critical Bonus

DB- Damage Bonus

***************************

for single wielding:

BADPS = [DPS]•[DB]•(CB)

SingleSpellDamage = [D]•[DB]~(add any spell specification)

where

D = [d1+d2]/2 +mod

DPS = D•APS

DB = DI/100+1

CB = [CHC/100]•[CHD/100]+1

mod is ur average bonus damage from items like rings

i.e. ring + 3-4dmg avg is 3.5dmg

------------------------

for dual wielding (* for second weapon):

BADPS* = [DPS]*•[DB]•(CB)

SingleSpellDamage = [D*]•[DB]~(add any spell specification)

where

Dw1 =[d1+d2]/2 (weapon 1)

Dw2 =[d1*+d2*]/2 (weapon 2)

D* =(Dw1+Dw2)/2 +mods (average damage of both weapons combined)

APS*=(APSw1+APSw2)•1.15/2 (average attack speed of both weapons increased by 15%)

DPS*=D*•APS****************************

example used:

DI = 32%

CHC = 7.11%

CHD = 100%

Weapon 1 (axe): | Weapon 2 (sword):

APs = 1.3 | APs = 1.4

D(w1) = 11~12 | D(w1) = 10~11

weapon 1:

http://img546.imageshack.us/img546/315/88639140.png

BADPS = [D•APS]•[DI/100+1]•([CHC/100]•[CHD/100]+1) <<<< using weapon 1

BADPS = [14.95]•[1.32]•(1.0711) = 21.137 or 21.37

weapon 2:

http://img815.imageshack.us/img815/7396/81269640.png

BADPS* = [(Dw1+Dw2)/2*•[(APSw1+APSw2)•1.15/2]*]*•[DB]•(CB) <<<<<<< using both weapons

BADPS* = [[11•1.55]*•[1.32]]•(1.0711) = 22.50 • 1.0711 = 24.09

dual wielding img:

http://img577.imageshack.us/img577/6294/2xw.png

note1: if ur offhand is not a weapon(i.e. its a wizard or WD offhand) any bonus damage acts like +mod. YOU DONT GET +15% attack speed increase

note2: spells/skills get attack bonus only from raw damage (attack speed doesnt effect this,unless it specifies) however the faster ur attack speed the faster u cast

so depending on 'u wana cast faster' 'u want hit faster' or 'u wanna smack hard' u choose from the above.

btw those equations are completely useless if u dont understand how to use them :D

plz correct any errors or if i am missing something thanks

Factor points:

1 Precision = 0.0988-0.0989% Critical Hit Chance

1 Attack = 1% Damage Increase

-TitanREW

Edited by TitanREW on 12/26/2011 10:52 AM PST