and you are wrong.
It's basic math..
except for the fact that I never said anything about your math (which is utter babble** totally useless), but you tried to offer some information without even observing the data demonstrated; completely missed the results that matter.
post (#4) demonstrates identical additions from two setups that yield different results.
scientific method, you failed step 1
01/02/2012 12:36 PMMultiply that by your weapon's speed and you get the impact to your DPS that the 1 extra max damage has.
Posted by Halloom
3-20 (1.7 attack speed) Journeyman slingshots are effectively
augmented by static damage sources (3-9) rings to each become 6-29, Then
Attack factors this value.
Since 3-9 is such a large proportion
of damage, (and we typically have attack in the hundreds) adding +damage sources create larger effective gains....
f(y) = n(x)
Us Beta players typically see a single +1n damage source create 2-3 dps (more than 4dps per +1 on the more geared players) with crit being factored.
A single +1 attack augments our 12-50 (dual wielding 1.7s with 14-20ias) create at most ~0.66 dps
Stating 4 attack is therefore 4% base weapon dps, is quite over simplified to say the least.
and further more 'concluding
' that a weapon base 12.5 over shadows a +1, erroneous.