Diablo III™

Topic Beta 10 = Feels like you guys are rushing
Skeeks#1791
Skeeks
Skeeks
Edited by Skeeks on 1/27/12 6:51 AM (PST)
01/26/2012 09:01 AMPosted by Nethaera
we’re trying to close in on a solid release date for the game, not move further away. When weighing these systems against releasing the game, we decided to cut these scrolls and stay on track for the game’s release.


Never seen you guys talk about releasing a game like that.. its always been when its ready its ready.

So why the big change?

Some of the stuff thats been done in Beta 10 is cool, trimming the fat per se.

Other changes it feels like you're trying to meet the Q1 window because of outside pressure, which is something Blizzard has been notorious for never caving into.

And honestly, did companion scrolls really have that much of an impact on the release date? Seems pretty simple.
Static #724
Static
Edited by Static on 1/27/12 6:55 AM (PST)
Actually, it's not too different from where they were in Septebmer.

...we're trying to release the game and feature creep is the enemy...
http://us.battle.net/d3/en/forum/topic/3196390293#3

It sounds like they want to make sure that all the core features are working soundly and in an implementation they're satisfied with. But that if there are imperfect minor features, or undeveloped ideas, they are best left on the table, at least temporarily, than tackled right now.
Saigyouji #604
Saigyouji
This is common Blizzard practice. If a major system has serious issues, they're willing to take more development time (i.e. holding up a potential release) to get it right regardless of where they are in development. If a minor system or feature has serious issues that would require additional development time then they'll just scrap or revisit it post-release.
Bemith #925
Bemith
01/27/2012 06:57 AMPosted by Saigyouji
This is common Blizzard practice. If a major system has serious issues, they're willing to take more development time (i.e. holding up a potential release) to get it right regardless of where they are in development. If a minor system or feature has serious issues that would require additional development time then they'll just scrap or revisit it post-release.


This.
AlphaOmega#1457
Omega
AlphaOmega
Man...
"You're taking too long!"
"You're rushing!"

Can't appease this crowd.
Static #724
Static
Man...
"You're taking too long!"
"You're rushing!"

Can't appease this crowd.
The forums are a diverse group of individuals, each with their own unique opinions! :D
BigNoobies #769
BigNoobies
I will probably get flamed for this, but I would be happy if they release it sooner and patch things in later.
Static #724
Static
01/27/2012 07:13 AMPosted by BigNoobies
I will probably get flamed for this, but I would be happy if they release it sooner and patch things in later.
I think a lot of us would like that personally. I know I would. I just know that that would mean terrible terrible things for their reputation, and the future of the game. It's hard to take back first impressions.
Scourge#1319
Scourge
Scourge
Edited by Scourge on 1/27/12 7:22 AM (PST)
I'm concerned that they've resorted to cutting stuff in order to ship it sooner.

No Mystic artisan. No critter companions. No reforging.



And yet, we still have no clue when they want to release this game because they are still not happy with the skill system.

Hopefully they don't scrap the skill system next!
AlphaOmega#1457
Omega
AlphaOmega
That's true, I sometimes forget logic when constantly inundated with trolls
Static #724
Static
01/27/2012 07:21 AMPosted by Scourge
Hopefully they don't scrap the skill system next!
Beta Patch 39: We scrapped the class system. After the removal of class specific items, runes, skills, and resource systems, it seemed like classes were really just an arbitrary distinction. To this end, now in character creation, we have caused your character to be a humanoid model selected automatically from a long list based on a complex algorithm based on your chosen character name and battletag. All characters now just beat things with their chosen weapon until it dies. We think this will really bring the game back to its Diablo 1 roots, when none of the characters ever did anything the least bit interesting.
Scourge#1319
Scourge
Scourge
They are pulling a GEORGE LUCAS job on Diablo 3 now...

They had something really D2-like in 2008, which I was really excited about.

Now, after 4 years of tweaking, editing and philosophical shifting, the game seems to be teetering on the edge of indecisiveness and odd choices.





So long as they don't replace Deckard Cain with Hayden Christensen's Ghost of Young Ankin Skywalker in Act 4, it'll still be ok - I hope.



Static #724
Static
They are pulling a GEORGE LUCAS job on Diablo 3 now...

They had something really D2-like in 2008, which I was really excited about.

Now, after 4 years of tweaking, editing and philosophical shifting, the game seems to be teetering on the edge of indecisiveness and odd choices.





So long as they don't replace Deckard Cain with Hayden Christensen's Ghost of Young Ankin Skywalker in Act 4, it'll still be ok - I hope.
They added a Vaderno to Diablo's death scene. It's very gripping.
Skeeks#1791
Skeeks
Skeeks
I'm concerned that they've resorted to cutting stuff in order to ship it sooner.

No Mystic artisan. No critter companions. No reforging.



And yet, we still have no clue when they want to release this game because they are still not happy with the skill system.

Hopefully they don't scrap the skill system next!


The new iteration of skill swapping is GOD AWFUL.
Zetman#1353
D3BETA
Zetman
Bônus:




http://www.youtube.com/watch?v=Ku4lJvTtGrw

*Sigh*..

It brings a tear to the eyes.

The game isn't even in the shelves yet, and im already nostalgic about it..what gives? :D


Durentis#1590
Durentis
Durentis
01/27/2012 07:45 AMPosted by Skeeks
The new iteration of skill swapping is GOD AWFUL.


I like it more than the alters, but I still think a simple out of combat system would make the most sense.
iCreep #168
iCreep
Edited by iCreep on 1/27/12 8:12 AM (PST)

Never seen you guys talk about releasing a game like that.. its always been when its ready its ready.

So why the big change?



Because it's about god damn time they were rushing. All the staff that is cut will be added sooner or later after release anyway.
StormTrooper #411
StormTrooper
I like how blizzard has popularized the word iteration.

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