The build is a stun-locking build using Lash Tail Kick.
I'll start with the passives:
Exalted Soul: Lets you start off with 250 spirit. You're going to need a lot of it.
Near Death Experience: Is a reset button if you die. If you die you start again with 35% of your health health and 87 Spirit. If you have Breath of Heaven you can instantly heal your self after dying if you want. Or you can Dash right in and Stun them for a while :P
Chant of Resonance: This build needs the extra Spirit generation.
Now for the skills:
Mantra of Healing: Heals and 3 spirit per sec. Both really good bonuses.
Fists of Thunder: Fastest Spirit generator which is very important. Attacks 2.45 times a second while dual-wielding with 1.4 attacks per sec weapons.
Serenity: Heals you, buying time to generate some extra damage and Spirit to continue the stun lock.
Mystic Ally: "passive" damage and possible extra 100 spirit.
Lashing Tail Kick: 250 Spirit Allows us to use 8 Kicks and still have 10 Spirit left over without even considering the passive Spirit Generation you will have and Spirit Gens you can be using in-between stuns.
Dashing Strike: Mainly just used to initiate. Kinda sucks that that's all it will do but it's necessary.
You have 5 Spirit passive regeneration just from the skills/runes. Automatically adding the 5 spirit in every 1 second in the table below (so on every Lashing Tail kick).
Seconds / Spirit Left after using skill / Skill Used
* / 250 / Nothing
* / 225 / Ally
* / 200 / Mantra
Run in circles or something for 10 seconds so that you generate your spirit back.
0 / 240 / Dashing
1 / 215 / Lash
- / 227 / FOT x2
2 / 202 / Lash
- / 214 / FOT x2
3 / 189 / Lash
...You get the idea. Skipping ahead...
12 / 37 / Lash
- / 49 / FOT x2
13 / 24 / Lash
- / 36 / FOT x2
14 / 11 / Lash
- / 23 / FOT x2
Not enough Spirit to Stun again. Assume you die immediately.
Total Damage of 1 Dashing Strike, 14 Lashing Tail Kicks, and 28 Fist of Thunder:
5680% Weapon Damage.
Near Death Experience kicks in:
* / 87 / NDE
* / 62 / Mantra
0 / 52 / Dashing
1 / 25 / Lash
* / 37 / FOT x2
2 / 12 / Lash
* / 24 / FOT x2
Assume you die immediately again. Total damage from NDE: 880%
Total Damage from before and after NDE: 6560%
These numbers ignore and make the following assumptions:
15 spirit gain from FOT crits
2% chance to gain 100 spirit from ally
All damage the ally does
The fact that Serenity is an option
Any bonuses gear may give besides weapons base attack speed
That the enemy kills you the moment the stun-lock breaks
I excluded all those factors because if it's a viable build (which I think it is) without them, it's even more viable when you include all of those hard to measure but beneficial things.
Critique away! Or yell at me for making an unfun pvp build... I feed on your tears!
This is where I got the weapon attack speed numbers from: