Diablo® III

Monk Weapon Animations

This has been brought up before, and it seems that at least some in Blizzard agree that the monk should really be using his weapons in his attacks. However, I can understand completely the need to prioritize other things first.

My request, in light of this, is that just the monk's Spirit Generators use the weapons in their animations. Or, even better, just 3-4 of them do. These are the attacks we're going to be using most often anyways, so it makes sense and is pretty cool that the monk might put away his weapon to pull off some awesome move. It also makes sense to have a couple of the attacks, like Fists of Thunder, Exploding Palm, and perhaps Way of the Hundred Fists be hand-to-hand attacks as well. Or perhaps a better way to go about it would be to have just the attacks that the weapons would be most visible in be weapon attacks.

At any rate, a little bit could go a long way here.
Reply Quote
Posts: 3,993
In the meantime, why can't the Monk just always have his weapons sheathed? It's very silly looking to have them in his hands in combat, then disappear to his belt when he throws a punch.
Reply Quote

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)
Submit Cancel

Reported!

[Close]