Here ya go
pay attention to the first minute or so
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01/30/2012 08:20 PMPosted by ZagrylfalxI just want to see more types of monsters -- that's really going to decide it. If mobs are jumping over you, or breaking rank intentionally, or fighting at range or summoning up other mobs... That's what I want to see: smart monsters. That way everyone's in danger, and everyone has to stay on their toes.
01/30/2012 11:22 PMPosted by ZombieTanking is probably the wrong word for what you can do in D3. Control builds would probably be more accurate.
01/31/2012 06:52 AMPosted by ZagrylfalxZombie has it right, I think. If you can't keep monsters near you, it doesn't matter how much you've jacked your defense. Keeping monsters from running around is going to be how you keep your friends safe, and honestly a lot of the squishies have ways of doing that themselves.
And running all over the place.
I think that making a build with nothing but defense in mind, and little to no damage output, will ultimately just end up slowing ur group down.
01/31/2012 04:26 PMPosted by ZombieI'm of a mind that you need only as much survivability as to avoid dying. Any more just slows you down.
Fortunately for Barbs, Str increases both dmg and survivability
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