First of all, it is a great game and great fun. More fun that I’ve had in a long time even though I am limited to just ½ an Act of gameplay.
I’ve played quite of bit of D1, D2 and WOW in the interim. I’ve also been lucky enough to beta WOW which I am glad has taken on some aspects of Diablo since its start in Beta as a Everquest-like grind. Still think it is too much of a grind although over the years I’ve just about max-leveled.
Strangely enough, I have not died at all on any classes. I’ve never been taken down past 40% health and even then it was only because I chose not to use a potion (of which my characters each have 20+ and I’ve only used once or twice). Given this is only the first half of Act 1 and I’m a relatively veteran player of Diablo, I don’t expect to die.
But I was hoping to see an Arcane enchanted, molten enchanted, or electrical enchanted boss which looks dangerous. None of those so far. Frozen is definitely scary with its freeze you for 1 second and slow for 3 second death animation. Otherwise I’ve seen knockback, teleportation, and cloning Elites. Nothing hits hard although I guess I would die in multiplayer if I stood toe-to-toe with the Skeleton King. Not that stupid and never felt a need to see the death animation.
I will be covering the below and hopefully will go on to write further reviews on other classes of which Monk is my favorite so far. Please let me know if you like this analysis and I will continue to write more.
o Comments on current beta philosophy
o Review of current skills
o Review of DH Class to level 13
o Conclusions and suggestions
Comments on Beta philosophy and design for DH:
Just to start I loved DH and the Amazon was my favorite class in D1 and D2. But with what I have seen, it disappoints so far in D3 Beta until past level 10.
Based on current location of skills and my testing playtime, it seems Blizzard wants to nail down the basic hatred generators for this class. But the DH is ranged attack class who will replace and improve upon the Amazon.
Right now all low level skills are new skills. No Amazon or Assassin skills. I speculate that it is because the Amazon and Assassin skills are well tested and hence don’t require further testing.
However, where the Amazon and Assassin was based on mana, the DH is based hatred generators, hatred spenders, and discipline spenders. The current hatred generators are all new skills and many hatred spenders are new and require testing. I’m not sure about he discipline right now. Only 2 skills to use Discipline and it regenerates slow. Only Shadow Power is worth using in the beta.
I like what they have done so far but I do think it can be tweaked. Hopefully someone will think this is useful feedback.