Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
I've always thought you were the most boring class since you were announced, both gameplay wise and lore wise. I thought you would have the same boring, not-so-awesome feeling combo style of the Assassin from D2. You've had no chance against the melee beast Barbarian in my eyes, you were just a wannabe, a bad concept all together.
Then I played the beta.
Boy, was I wrong. First of all, the combat feels amazingly responsive. I feel like I'm actually destroying the abominations in real life with my lightning fast strikes. Combo system is very, very satisfying in that I sometimes don't even want to bother with spirit spenders. After I got the Fists of Thunder and Dashing Strike combination (which means level 2 in Beta), I enjoyed the game so much right from the beginning to the max level in beta. Rapidly moving all around the place (especially with the "Way of the Falling Star" skill rune for the dashing strike), jumping from one enemy to another. There is not one second to stop. And most importantly I play not for the loot, not for the extrinsic rewards, but for the gameplay itself, the feeling of the fight itself.
In the end, I'd like to send my apologies to the designers of the Monk. I was wrong, this class is so much fun and I'm happy to be proven wrong.
Edited by Roheline on 2/27/2012 9:00 PM PST
As the official representative for the monk:
He has told me to tell you he accepts your apoligy....
HOWEVER, if you disrespect his honor again, he will give you so many Left hooks, you'll be begging for a right...
That is all... Peace be with you...
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.