give it traps
SSS hits only 7 times. So if there are 7 targets. Each target gets hit once for 111%
777% / 7 = 111% weapon damage per hit.
This is why i will never use SSS because it has a cooldown, cost spirit, and hits as much as any spirit generator.
dont turn the monk into a freakin buffer
give it traps
03/12/2012 12:20 PMPosted by ArchangelThis is why i will never use SSS because it has a cooldown, cost spirit, and hits as much as any spirit generator.
You realize that the monk has what is EASILY the most powerful attack in the game, right?
Not even close, and no I'm not kidding. Look at Exploding Palm.
Any attack that does a % of a creatures MAX HEALTH to creatures in the area around is gonna be DEVASTATING!
It will pop packs of mobs like g!!@*s.
Aside from this, if the monk's damage is that far out of line from the other classes it will be FIXED.
Get over yourself, Chicken Little.
Good thing exploding palm doesn't do %hp now. It does %weapon damage. You would see that if you logged into the beta! :)
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.