Diablo® III

Stun/snare build

So after much fiddling around with things I think the following would have good damage and survivability:


I went with the lightning stun and arcane snare passives to keep most enemies at bay (with WoF to keep them there).
Elecrocute + Magic Weapon should generate enough lightning to get some good stuns rolling. Just need to get a good amount of +%crit.
Energy Twister seems like it will do good damage and have a decent AoE snare. Plus I can launch 3 and then recharge AP with Electrocute while releasing a 4th ET. Rinse, repeat.
I wasn't sure about the rune for Energy Armor though. Storm armor looked like I would be taking too much damage so I decided to drop that.
Also threw in Archon to obliterate everything. (abilities here: http://diablonut.incgamers.com/skill/wizard/archon)

What do you guys think?
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Posts: 195
Yes you look like you have a good amount of snare and decent chance to stun. The build below would guarantee some snare like effect always being available.

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