I'm not really complaining, but would rather like to bring to attention or know why there has been a change in style. I played the Beta on my brother's account, and wasn't impressed with the gear but had hope (just levels 1-13). Now I've seen tiers 2-16 and have less hope. I know that we've only seen a fraction of the gear, but it really doesn't feel like Diablo. The icons and weapons on the ground, before pickup, look better than the items when equipped. Example: Full metal plate chest hits the ground, you pick it up see the icon of metal/leather armor, equip it and it's a flat leather harness on your barbarian, colored brown.
I loved the TEXTURED armor from Diablo 2. The IK set on my barb looked like black metal. I don't understand why there is no texturing on the characters or their armor. Whether it is metal, leather or cloth the texturing is the same. There's only a difference in color. This is why everyone is saying it looks like wow armor. It's too flat. One of my favorite things about Diablo was the realistic, historical, armor styles.
I KNOW THIS IS JUST BETA. And so far the game is beautiful... But I'm really missing the medieval feel of the Diablo universe so far. And as an animation student who's made characters and has experience in texturing, I really thinks it's coming from the characters and their gear.
I'd like to know what thoughts are on this, and sorry if it's a repost. It just seems like the wow tier designers designed the Diablo gear... it just doesn't yell "Diablo".